Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Set "Include in VR Library" for VR games automatically #8

Open
Bluscream opened this issue May 15, 2020 · 4 comments
Open

Set "Include in VR Library" for VR games automatically #8

Bluscream opened this issue May 15, 2020 · 4 comments

Comments

@Bluscream
Copy link

Bluscream commented May 15, 2020

Screenshot(s)

The formula concept i would suggest using:

(game.name.lower().contains(" VR ")) ||
(game.name.lower().endswith("VR")) ||
(game.name.lower().startswith("VR")) ||
(game.source == "Oculus") ||
(game.source == "Viveport") ||
(str(game.features).lower().contains("VR"))
@bburky
Copy link
Owner

bburky commented May 15, 2020

A similar and simpler option is to require all games to be placed in a category called "VR". If a game is in the VR category it would be marked as openvr in the Steam shortcut.

Do you still want allowoverlay enabled on VR games? Not sure what that actually does for VR games. Are these non-SteamVR games you're launching from Steam shortcuts, or SteamVR games you're launching? I wonder if that matters for the overlay?

@Bluscream
Copy link
Author

Bluscream commented May 15, 2020

A similar and simpler option is to require all games to be placed in a category called "VR". If a game is in the VR category it would be marked as openvr in the Steam shortcut.

As much as i would love this approach, it would not work with games from oculus for example. All their games are VR games so they don't bother with returning "VR" as a tag or feature

Do you still want allowoverlay enabled on VR games? Not sure what that actually does for VR games. Are these non-SteamVR games you're launching from Steam shortcuts, or SteamVR games you're launching? I wonder if that matters for the overlay?

I think it doesn't matter. Overlay is handled by the vrdashboard while in VR which is active anyway while steam and steamvr are running

@bburky
Copy link
Owner

bburky commented May 15, 2020

Yeah, I think I set the category manually. I like auto setting based on the source. But parsing the name of the game seems a bit questionable.

@Bluscream
Copy link
Author

Sure, i can always set that later in the source myself!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants