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BlackHoleSensor.cs
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BlackHoleSensor.cs
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namespace bootstrapper.sample
{
using System;
using bootstrapper.sample.Sirius;
public class BlackHoleSensor : AbstractSensor, IDisposable, IBlackHoleSensor
{
private readonly IVhptBlackHoleSubOrbitDetectionEngine detectionEngine;
private bool isDisposed;
public BlackHoleSensor(IVhptBlackHoleSubOrbitDetectionEngine detectionEngine)
{
this.detectionEngine = detectionEngine;
}
public override string Name
{
get { return "Black Hole Sensor"; }
}
protected override void StartObservationCore()
{
this.detectionEngine.BlackHoleDetected += this.HandleBlackHoleDetected;
}
protected override void StopObservationCore()
{
this.detectionEngine.BlackHoleDetected -= this.HandleBlackHoleDetected;
}
public override string Describe()
{
return "Detects black holes";
}
public void Dispose()
{
this.Dispose(true);
GC.SuppressFinalize(this);
}
private void Dispose(bool disposing)
{
if (!this.isDisposed && disposing)
{
this.DataBus.SendAsync(Data.New(this.Name, "Black hole sensor disposed!"));
this.isDisposed = true;
}
}
private void HandleBlackHoleDetected(object sender, EventArgs e)
{
this.MessageBus.Publish(new BlackHoleDetected());
}
}
public class BlackHoleDetected
{
}
}