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vb30: object info node - random option #30
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wow wow wow wow wow wow ! :) I'll try as soon as I can.... |
I'm using your nodes but I need an "overlay" mode to blend your remap node with a base texture. With texture nodes available I can't find a node with overlay, am I missing something? Thank you EDIT: it seems it doesn't work. I'm trying to connect the remap node as your first two examples but I have always a black diffuse color. Where am I wrong? I'm using the build of 30th of june |
Try "Layered" texture node.
Have you checked the note "Support for this option will be available in tomorrows (after 23 Jul 2014) V-Ray Standalone 3.x nightly build" ? What is your V-Ray version? leandro_cs reports here it works for him. |
"Layered" texture seems good. About the Standalone version, this is mine
As a Vray 3.0 for 3dsmax customer, to use only a nightly build of the standalone, do I need to ask authorization for the standalone or for 3dsmax plugin version? |
As you can see your version is from
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thank you. |
Finally I've installed a nightly build and it works. :) |
How can I achieve a similar node setup?
I'd like to have a node setup to make variations on a base texture and assign every variation to a object in a random way.
How can I do?
Thanks
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