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I have seen people comment about this but apparently your pipes drop stats from the RCL liquid that my mod has. What is special about this liquid is that it keeps stats in the FluidStack (NBT data). It seems that your mod (while transfering that liquid) doesn't preserve that?
The text was updated successfully, but these errors were encountered:
I have seen people comment about this but apparently your pipes drop stats from the RCL liquid that my mod has. What is special about this liquid is that it keeps stats in the FluidStack (NBT data). It seems that your mod (while transfering that liquid) doesn't preserve that?
The text was updated successfully, but these errors were encountered: