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I’ve used the menu item “Apply Best Defaults for Using Build Folders” but when I use “New Zurb Foundation Project…” I end up with a build folder but no source folder.
I'd expected to see this at the root of my project:
.bowerrc
bower_components
bower.json
config.codekit3
build
source
what I got was:
.bowerrc
CHANGELOG.md
README.md
bower.json
bower_components
build
config.codekit3
css
index.html
js
package.json
scss
I tried to force it by creating a build and source folder first but it removed them when it pulled zurb from git.
You also end up with bower_components and associated file like bower.json automatically added to the build folder.
The text was updated successfully, but these errors were encountered:
Yea, the reason for this is that Zurb Foundation is opinionated about where things go. CodeKit simply clones the Zurb repo and then follows their installation script to get everything wired up correctly. If I altered that, I'd constantly be fighting Zurb when they make changes, etc.
I’ve used the menu item “Apply Best Defaults for Using Build Folders” but when I use “New Zurb Foundation Project…” I end up with a build folder but no source folder.
I'd expected to see this at the root of my project:
.bowerrc
bower_components
bower.json
config.codekit3
build
source
what I got was:
.bowerrc
CHANGELOG.md
README.md
bower.json
bower_components
build
config.codekit3
css
index.html
js
package.json
scss
I tried to force it by creating a build and source folder first but it removed them when it pulled zurb from git.
You also end up with bower_components and associated file like bower.json automatically added to the build folder.
The text was updated successfully, but these errors were encountered: