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Wrap VRCSDK dependencies of Modular Avatars in compile flags to support non-VRChat avatars.
#if UNITY_2021_2_OR_NEWER
MA_VRCSDK3_AVATARS
#if MA_VRCSDK3_AVATARS
MA_VRM1
MA_UNIVRM
The text was updated successfully, but these errors were encountered:
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Discussed in #467
Wrap VRCSDK dependencies of Modular Avatars in compile flags to support non-VRChat avatars.
Required Tasks
#if UNITY_2021_2_OR_NEWER
MA_VRCSDK3_AVATARS
against "com.vrchat.avatars"#if MA_VRCSDK3_AVATARS
VRChat specific MA components and passes#if MA_VRCSDK3_AVATARS
VRCSDK component references within generic MA componentsNot right now (create another issue)
MA_VRM1
against "com.vrmc.vrm" and/orMA_UNIVRM
against "com.vrmc.univrm"The text was updated successfully, but these errors were encountered: