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[Debug :LCSoundTool] CentipedeModel (UnityEngine.AudioSource) is playing one shot monsterNoise2 at
[Debug :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)
[Debug :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)
Snareflea pokemon noise
[Debug :LCSoundTool] VoiceSFX (UnityEngine.AudioSource) is playing one shot monsterNoiseB at
[Debug :LCSoundTool] --- CentipedeModel (UnityEngine.Transform)
[Debug :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)
[Debug :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)
Snareflea walking
[Debug :LCSoundTool] CentipedeModel (UnityEngine.AudioSource) is playing CentipedeWalk at
[Debug :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)
[Debug :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)
Snareflea dropping from the ceiling
[Debug :LCSoundTool] CentipedeModel (UnityEngine.AudioSource) is playing one shot SlamGround at
[Debug :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)
[Debug :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)
Snareflea attacking
[Debug :LCSoundTool] CentipedeModel (UnityEngine.AudioSource) is playing one shot Shriek1 at
[Debug :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)
[Debug :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)
Snareflea on your head
[Debug :LCSoundTool] ClingToPlayer2DSFX (UnityEngine.AudioSource) is playing ClingToPlayerLocal at
[Debug :LCSoundTool] --- CentipedeModel (UnityEngine.Transform)
[Debug :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)
[Debug :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)
Snareflea dying
[Debug :LCSoundTool] VoiceSFX (UnityEngine.AudioSource) is playing one shot DeathShriek at
[Debug :LCSoundTool] --- CentipedeModel (UnityEngine.Transform)
[Debug :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)
[Debug :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)