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SnarefleaLogSounds.md

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Centipede ready to spring

[Debug  :LCSoundTool] CentipedeModel (UnityEngine.AudioSource) is playing one shot monsterNoise2 at
[Debug  :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)
[Debug  :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)

Snareflea pokemon noise

[Debug  :LCSoundTool] VoiceSFX (UnityEngine.AudioSource) is playing one shot monsterNoiseB at
[Debug  :LCSoundTool] --- CentipedeModel (UnityEngine.Transform)
[Debug  :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)
[Debug  :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)

Snareflea walking

[Debug  :LCSoundTool] CentipedeModel (UnityEngine.AudioSource) is playing CentipedeWalk at
[Debug  :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)
[Debug  :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)

Snareflea dropping from the ceiling

[Debug  :LCSoundTool] CentipedeModel (UnityEngine.AudioSource) is playing one shot SlamGround at
[Debug  :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)
[Debug  :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)

Snareflea attacking

[Debug  :LCSoundTool] CentipedeModel (UnityEngine.AudioSource) is playing one shot Shriek1 at
[Debug  :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)
[Debug  :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)

Snareflea on your head

[Debug  :LCSoundTool] ClingToPlayer2DSFX (UnityEngine.AudioSource) is playing ClingToPlayerLocal at
[Debug  :LCSoundTool] --- CentipedeModel (UnityEngine.Transform)
[Debug  :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)
[Debug  :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)

Snareflea dying

[Debug  :LCSoundTool] VoiceSFX (UnityEngine.AudioSource) is playing one shot DeathShriek at
[Debug  :LCSoundTool] --- CentipedeModel (UnityEngine.Transform)
[Debug  :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)
[Debug  :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)

Snareflea being hit once

Shriek1 at
[Debug  :LCSoundTool] --- CentipedeModel (UnityEngine.Transform)
[Debug  :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)
[Debug  :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)

Snareflea being hit twice

[Debug  :LCSoundTool] VoiceSFX (UnityEngine.AudioSource) is playing one shot Shriek2 at
[Debug  :LCSoundTool] --- CentipedeModel (UnityEngine.Transform)
[Debug  :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)
[Debug  :LCSoundTool] --- Centipede(Clone) (UnityEngine.Transform)