/
main.go
60 lines (52 loc) · 1.04 KB
/
main.go
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package main
import (
_ "embed"
"fmt"
. "github.com/beanz/advent/lib-go"
)
//go:embed input.txt
var input []byte
type Game struct {
i []int
}
func NewGame(in []byte) *Game {
return &Game{FastInts(in, 6000)}
}
func (g *Game) Part1() int {
c := 0
for i := 0; i < len(g.i); i += 3 {
if g.i[i] + g.i[i+1] > g.i[i+2] && g.i[i] + g.i[i+2] > g.i[i+1] && g.i[i+1] + g.i[i+2] > g.i[i] {
c++
}
}
return c
}
func (g *Game) Part2() int {
c := 0
for i := 0; i < len(g.i); i += 7 {
if g.i[i] + g.i[i+3] > g.i[i+6] && g.i[i] + g.i[i+6] > g.i[i+3] && g.i[i+3] + g.i[i+6] > g.i[i] {
c++
}
i++
if g.i[i] + g.i[i+3] > g.i[i+6] && g.i[i] + g.i[i+6] > g.i[i+3] && g.i[i+3] + g.i[i+6] > g.i[i] {
c++
}
i++
if g.i[i] + g.i[i+3] > g.i[i+6] && g.i[i] + g.i[i+6] > g.i[i+3] && g.i[i+3] + g.i[i+6] > g.i[i] {
c++
}
}
return c
}
func main() {
g := NewGame(InputBytes(input))
p1 := g.Part1()
if !benchmark {
fmt.Printf("Part 1: %d\n", p1)
}
p2 := g.Part2()
if !benchmark {
fmt.Printf("Part 2: %d\n", p2)
}
}
var benchmark = false