forked from metafates/mangal
/
model_series_model_v1_rank_lists.go
268 lines (224 loc) 路 8.07 KB
/
model_series_model_v1_rank_lists.go
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/*
MangaUpdates API
This API powers our website. Most API functions are public and do not require an account. For user-based functions, you must register an account. Currently, user registration must be done through our main website and is disabled via this API. Download OpenAPI Specification: [openapi.yaml](openapi.yaml) Please contact us at the following emails if you have questions: * lambchopsil@mangaupdates.com * manick@mangaupdates.com ## Warranties MangaUpdates makes no warranties about service availability, correctness of the data, or anything else. The service is provided as is, and may change at any time. ## Acceptable Use Policy * You will credit MangaUpdates when using data provided by this API. * You will use reasonable spacing between requests so as not to overwhelm the MangaUpdates servers, and employ caching mechanisms when accessing data. * You will NOT use MangaUpdates data or API in a way that will: * Deceive or defraud users * Assist or perform an illegal action * Create spam * Damage the database We reserve the right to change this policy at any time.
API version: 1.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
)
// checks if the SeriesModelV1RankLists type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &SeriesModelV1RankLists{}
// SeriesModelV1RankLists struct for SeriesModelV1RankLists
type SeriesModelV1RankLists struct {
Reading *int64 `json:"reading,omitempty"`
Wish *int64 `json:"wish,omitempty"`
Complete *int64 `json:"complete,omitempty"`
Unfinished *int64 `json:"unfinished,omitempty"`
Custom *int64 `json:"custom,omitempty"`
}
// NewSeriesModelV1RankLists instantiates a new SeriesModelV1RankLists object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewSeriesModelV1RankLists() *SeriesModelV1RankLists {
this := SeriesModelV1RankLists{}
return &this
}
// NewSeriesModelV1RankListsWithDefaults instantiates a new SeriesModelV1RankLists object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewSeriesModelV1RankListsWithDefaults() *SeriesModelV1RankLists {
this := SeriesModelV1RankLists{}
return &this
}
// GetReading returns the Reading field value if set, zero value otherwise.
func (o *SeriesModelV1RankLists) GetReading() int64 {
if o == nil || IsNil(o.Reading) {
var ret int64
return ret
}
return *o.Reading
}
// GetReadingOk returns a tuple with the Reading field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *SeriesModelV1RankLists) GetReadingOk() (*int64, bool) {
if o == nil || IsNil(o.Reading) {
return nil, false
}
return o.Reading, true
}
// HasReading returns a boolean if a field has been set.
func (o *SeriesModelV1RankLists) HasReading() bool {
if o != nil && !IsNil(o.Reading) {
return true
}
return false
}
// SetReading gets a reference to the given int64 and assigns it to the Reading field.
func (o *SeriesModelV1RankLists) SetReading(v int64) {
o.Reading = &v
}
// GetWish returns the Wish field value if set, zero value otherwise.
func (o *SeriesModelV1RankLists) GetWish() int64 {
if o == nil || IsNil(o.Wish) {
var ret int64
return ret
}
return *o.Wish
}
// GetWishOk returns a tuple with the Wish field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *SeriesModelV1RankLists) GetWishOk() (*int64, bool) {
if o == nil || IsNil(o.Wish) {
return nil, false
}
return o.Wish, true
}
// HasWish returns a boolean if a field has been set.
func (o *SeriesModelV1RankLists) HasWish() bool {
if o != nil && !IsNil(o.Wish) {
return true
}
return false
}
// SetWish gets a reference to the given int64 and assigns it to the Wish field.
func (o *SeriesModelV1RankLists) SetWish(v int64) {
o.Wish = &v
}
// GetComplete returns the Complete field value if set, zero value otherwise.
func (o *SeriesModelV1RankLists) GetComplete() int64 {
if o == nil || IsNil(o.Complete) {
var ret int64
return ret
}
return *o.Complete
}
// GetCompleteOk returns a tuple with the Complete field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *SeriesModelV1RankLists) GetCompleteOk() (*int64, bool) {
if o == nil || IsNil(o.Complete) {
return nil, false
}
return o.Complete, true
}
// HasComplete returns a boolean if a field has been set.
func (o *SeriesModelV1RankLists) HasComplete() bool {
if o != nil && !IsNil(o.Complete) {
return true
}
return false
}
// SetComplete gets a reference to the given int64 and assigns it to the Complete field.
func (o *SeriesModelV1RankLists) SetComplete(v int64) {
o.Complete = &v
}
// GetUnfinished returns the Unfinished field value if set, zero value otherwise.
func (o *SeriesModelV1RankLists) GetUnfinished() int64 {
if o == nil || IsNil(o.Unfinished) {
var ret int64
return ret
}
return *o.Unfinished
}
// GetUnfinishedOk returns a tuple with the Unfinished field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *SeriesModelV1RankLists) GetUnfinishedOk() (*int64, bool) {
if o == nil || IsNil(o.Unfinished) {
return nil, false
}
return o.Unfinished, true
}
// HasUnfinished returns a boolean if a field has been set.
func (o *SeriesModelV1RankLists) HasUnfinished() bool {
if o != nil && !IsNil(o.Unfinished) {
return true
}
return false
}
// SetUnfinished gets a reference to the given int64 and assigns it to the Unfinished field.
func (o *SeriesModelV1RankLists) SetUnfinished(v int64) {
o.Unfinished = &v
}
// GetCustom returns the Custom field value if set, zero value otherwise.
func (o *SeriesModelV1RankLists) GetCustom() int64 {
if o == nil || IsNil(o.Custom) {
var ret int64
return ret
}
return *o.Custom
}
// GetCustomOk returns a tuple with the Custom field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *SeriesModelV1RankLists) GetCustomOk() (*int64, bool) {
if o == nil || IsNil(o.Custom) {
return nil, false
}
return o.Custom, true
}
// HasCustom returns a boolean if a field has been set.
func (o *SeriesModelV1RankLists) HasCustom() bool {
if o != nil && !IsNil(o.Custom) {
return true
}
return false
}
// SetCustom gets a reference to the given int64 and assigns it to the Custom field.
func (o *SeriesModelV1RankLists) SetCustom(v int64) {
o.Custom = &v
}
func (o SeriesModelV1RankLists) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o SeriesModelV1RankLists) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Reading) {
toSerialize["reading"] = o.Reading
}
if !IsNil(o.Wish) {
toSerialize["wish"] = o.Wish
}
if !IsNil(o.Complete) {
toSerialize["complete"] = o.Complete
}
if !IsNil(o.Unfinished) {
toSerialize["unfinished"] = o.Unfinished
}
if !IsNil(o.Custom) {
toSerialize["custom"] = o.Custom
}
return toSerialize, nil
}
type NullableSeriesModelV1RankLists struct {
value *SeriesModelV1RankLists
isSet bool
}
func (v NullableSeriesModelV1RankLists) Get() *SeriesModelV1RankLists {
return v.value
}
func (v *NullableSeriesModelV1RankLists) Set(val *SeriesModelV1RankLists) {
v.value = val
v.isSet = true
}
func (v NullableSeriesModelV1RankLists) IsSet() bool {
return v.isSet
}
func (v *NullableSeriesModelV1RankLists) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableSeriesModelV1RankLists(val *SeriesModelV1RankLists) *NullableSeriesModelV1RankLists {
return &NullableSeriesModelV1RankLists{value: val, isSet: true}
}
func (v NullableSeriesModelV1RankLists) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableSeriesModelV1RankLists) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}