forked from metafates/mangal
/
model_user_model_update_v1.go
592 lines (503 loc) 路 17 KB
/
model_user_model_update_v1.go
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/*
MangaUpdates API
This API powers our website. Most API functions are public and do not require an account. For user-based functions, you must register an account. Currently, user registration must be done through our main website and is disabled via this API. Download OpenAPI Specification: [openapi.yaml](openapi.yaml) Please contact us at the following emails if you have questions: * lambchopsil@mangaupdates.com * manick@mangaupdates.com ## Warranties MangaUpdates makes no warranties about service availability, correctness of the data, or anything else. The service is provided as is, and may change at any time. ## Acceptable Use Policy * You will credit MangaUpdates when using data provided by this API. * You will use reasonable spacing between requests so as not to overwhelm the MangaUpdates servers, and employ caching mechanisms when accessing data. * You will NOT use MangaUpdates data or API in a way that will: * Deceive or defraud users * Assist or perform an illegal action * Create spam * Damage the database We reserve the right to change this policy at any time.
API version: 1.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
)
// checks if the UserModelUpdateV1 type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &UserModelUpdateV1{}
// UserModelUpdateV1 struct for UserModelUpdateV1
type UserModelUpdateV1 struct {
Username *string `json:"username,omitempty"`
Email *string `json:"email,omitempty"`
Password *string `json:"password,omitempty"`
NewAvatarId *int64 `json:"new_avatar_id,omitempty"`
Gender *string `json:"gender,omitempty"`
Birthday *BirthdayModelV1 `json:"birthday,omitempty"`
Timezone *int64 `json:"timezone,omitempty"`
Signature *string `json:"signature,omitempty"`
Location *string `json:"location,omitempty"`
ForumTitle *string `json:"forum_title,omitempty"`
FoldingAtHome *bool `json:"folding_at_home,omitempty"`
Profile *UserModelUpdateV1Profile `json:"profile,omitempty"`
Admin *UserModelUpdateV1Admin `json:"admin,omitempty"`
UserGroup *string `json:"user_group,omitempty"`
}
// NewUserModelUpdateV1 instantiates a new UserModelUpdateV1 object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewUserModelUpdateV1() *UserModelUpdateV1 {
this := UserModelUpdateV1{}
return &this
}
// NewUserModelUpdateV1WithDefaults instantiates a new UserModelUpdateV1 object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewUserModelUpdateV1WithDefaults() *UserModelUpdateV1 {
this := UserModelUpdateV1{}
return &this
}
// GetUsername returns the Username field value if set, zero value otherwise.
func (o *UserModelUpdateV1) GetUsername() string {
if o == nil || IsNil(o.Username) {
var ret string
return ret
}
return *o.Username
}
// GetUsernameOk returns a tuple with the Username field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserModelUpdateV1) GetUsernameOk() (*string, bool) {
if o == nil || IsNil(o.Username) {
return nil, false
}
return o.Username, true
}
// HasUsername returns a boolean if a field has been set.
func (o *UserModelUpdateV1) HasUsername() bool {
if o != nil && !IsNil(o.Username) {
return true
}
return false
}
// SetUsername gets a reference to the given string and assigns it to the Username field.
func (o *UserModelUpdateV1) SetUsername(v string) {
o.Username = &v
}
// GetEmail returns the Email field value if set, zero value otherwise.
func (o *UserModelUpdateV1) GetEmail() string {
if o == nil || IsNil(o.Email) {
var ret string
return ret
}
return *o.Email
}
// GetEmailOk returns a tuple with the Email field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserModelUpdateV1) GetEmailOk() (*string, bool) {
if o == nil || IsNil(o.Email) {
return nil, false
}
return o.Email, true
}
// HasEmail returns a boolean if a field has been set.
func (o *UserModelUpdateV1) HasEmail() bool {
if o != nil && !IsNil(o.Email) {
return true
}
return false
}
// SetEmail gets a reference to the given string and assigns it to the Email field.
func (o *UserModelUpdateV1) SetEmail(v string) {
o.Email = &v
}
// GetPassword returns the Password field value if set, zero value otherwise.
func (o *UserModelUpdateV1) GetPassword() string {
if o == nil || IsNil(o.Password) {
var ret string
return ret
}
return *o.Password
}
// GetPasswordOk returns a tuple with the Password field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserModelUpdateV1) GetPasswordOk() (*string, bool) {
if o == nil || IsNil(o.Password) {
return nil, false
}
return o.Password, true
}
// HasPassword returns a boolean if a field has been set.
func (o *UserModelUpdateV1) HasPassword() bool {
if o != nil && !IsNil(o.Password) {
return true
}
return false
}
// SetPassword gets a reference to the given string and assigns it to the Password field.
func (o *UserModelUpdateV1) SetPassword(v string) {
o.Password = &v
}
// GetNewAvatarId returns the NewAvatarId field value if set, zero value otherwise.
func (o *UserModelUpdateV1) GetNewAvatarId() int64 {
if o == nil || IsNil(o.NewAvatarId) {
var ret int64
return ret
}
return *o.NewAvatarId
}
// GetNewAvatarIdOk returns a tuple with the NewAvatarId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserModelUpdateV1) GetNewAvatarIdOk() (*int64, bool) {
if o == nil || IsNil(o.NewAvatarId) {
return nil, false
}
return o.NewAvatarId, true
}
// HasNewAvatarId returns a boolean if a field has been set.
func (o *UserModelUpdateV1) HasNewAvatarId() bool {
if o != nil && !IsNil(o.NewAvatarId) {
return true
}
return false
}
// SetNewAvatarId gets a reference to the given int64 and assigns it to the NewAvatarId field.
func (o *UserModelUpdateV1) SetNewAvatarId(v int64) {
o.NewAvatarId = &v
}
// GetGender returns the Gender field value if set, zero value otherwise.
func (o *UserModelUpdateV1) GetGender() string {
if o == nil || IsNil(o.Gender) {
var ret string
return ret
}
return *o.Gender
}
// GetGenderOk returns a tuple with the Gender field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserModelUpdateV1) GetGenderOk() (*string, bool) {
if o == nil || IsNil(o.Gender) {
return nil, false
}
return o.Gender, true
}
// HasGender returns a boolean if a field has been set.
func (o *UserModelUpdateV1) HasGender() bool {
if o != nil && !IsNil(o.Gender) {
return true
}
return false
}
// SetGender gets a reference to the given string and assigns it to the Gender field.
func (o *UserModelUpdateV1) SetGender(v string) {
o.Gender = &v
}
// GetBirthday returns the Birthday field value if set, zero value otherwise.
func (o *UserModelUpdateV1) GetBirthday() BirthdayModelV1 {
if o == nil || IsNil(o.Birthday) {
var ret BirthdayModelV1
return ret
}
return *o.Birthday
}
// GetBirthdayOk returns a tuple with the Birthday field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserModelUpdateV1) GetBirthdayOk() (*BirthdayModelV1, bool) {
if o == nil || IsNil(o.Birthday) {
return nil, false
}
return o.Birthday, true
}
// HasBirthday returns a boolean if a field has been set.
func (o *UserModelUpdateV1) HasBirthday() bool {
if o != nil && !IsNil(o.Birthday) {
return true
}
return false
}
// SetBirthday gets a reference to the given BirthdayModelV1 and assigns it to the Birthday field.
func (o *UserModelUpdateV1) SetBirthday(v BirthdayModelV1) {
o.Birthday = &v
}
// GetTimezone returns the Timezone field value if set, zero value otherwise.
func (o *UserModelUpdateV1) GetTimezone() int64 {
if o == nil || IsNil(o.Timezone) {
var ret int64
return ret
}
return *o.Timezone
}
// GetTimezoneOk returns a tuple with the Timezone field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserModelUpdateV1) GetTimezoneOk() (*int64, bool) {
if o == nil || IsNil(o.Timezone) {
return nil, false
}
return o.Timezone, true
}
// HasTimezone returns a boolean if a field has been set.
func (o *UserModelUpdateV1) HasTimezone() bool {
if o != nil && !IsNil(o.Timezone) {
return true
}
return false
}
// SetTimezone gets a reference to the given int64 and assigns it to the Timezone field.
func (o *UserModelUpdateV1) SetTimezone(v int64) {
o.Timezone = &v
}
// GetSignature returns the Signature field value if set, zero value otherwise.
func (o *UserModelUpdateV1) GetSignature() string {
if o == nil || IsNil(o.Signature) {
var ret string
return ret
}
return *o.Signature
}
// GetSignatureOk returns a tuple with the Signature field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserModelUpdateV1) GetSignatureOk() (*string, bool) {
if o == nil || IsNil(o.Signature) {
return nil, false
}
return o.Signature, true
}
// HasSignature returns a boolean if a field has been set.
func (o *UserModelUpdateV1) HasSignature() bool {
if o != nil && !IsNil(o.Signature) {
return true
}
return false
}
// SetSignature gets a reference to the given string and assigns it to the Signature field.
func (o *UserModelUpdateV1) SetSignature(v string) {
o.Signature = &v
}
// GetLocation returns the Location field value if set, zero value otherwise.
func (o *UserModelUpdateV1) GetLocation() string {
if o == nil || IsNil(o.Location) {
var ret string
return ret
}
return *o.Location
}
// GetLocationOk returns a tuple with the Location field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserModelUpdateV1) GetLocationOk() (*string, bool) {
if o == nil || IsNil(o.Location) {
return nil, false
}
return o.Location, true
}
// HasLocation returns a boolean if a field has been set.
func (o *UserModelUpdateV1) HasLocation() bool {
if o != nil && !IsNil(o.Location) {
return true
}
return false
}
// SetLocation gets a reference to the given string and assigns it to the Location field.
func (o *UserModelUpdateV1) SetLocation(v string) {
o.Location = &v
}
// GetForumTitle returns the ForumTitle field value if set, zero value otherwise.
func (o *UserModelUpdateV1) GetForumTitle() string {
if o == nil || IsNil(o.ForumTitle) {
var ret string
return ret
}
return *o.ForumTitle
}
// GetForumTitleOk returns a tuple with the ForumTitle field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserModelUpdateV1) GetForumTitleOk() (*string, bool) {
if o == nil || IsNil(o.ForumTitle) {
return nil, false
}
return o.ForumTitle, true
}
// HasForumTitle returns a boolean if a field has been set.
func (o *UserModelUpdateV1) HasForumTitle() bool {
if o != nil && !IsNil(o.ForumTitle) {
return true
}
return false
}
// SetForumTitle gets a reference to the given string and assigns it to the ForumTitle field.
func (o *UserModelUpdateV1) SetForumTitle(v string) {
o.ForumTitle = &v
}
// GetFoldingAtHome returns the FoldingAtHome field value if set, zero value otherwise.
func (o *UserModelUpdateV1) GetFoldingAtHome() bool {
if o == nil || IsNil(o.FoldingAtHome) {
var ret bool
return ret
}
return *o.FoldingAtHome
}
// GetFoldingAtHomeOk returns a tuple with the FoldingAtHome field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserModelUpdateV1) GetFoldingAtHomeOk() (*bool, bool) {
if o == nil || IsNil(o.FoldingAtHome) {
return nil, false
}
return o.FoldingAtHome, true
}
// HasFoldingAtHome returns a boolean if a field has been set.
func (o *UserModelUpdateV1) HasFoldingAtHome() bool {
if o != nil && !IsNil(o.FoldingAtHome) {
return true
}
return false
}
// SetFoldingAtHome gets a reference to the given bool and assigns it to the FoldingAtHome field.
func (o *UserModelUpdateV1) SetFoldingAtHome(v bool) {
o.FoldingAtHome = &v
}
// GetProfile returns the Profile field value if set, zero value otherwise.
func (o *UserModelUpdateV1) GetProfile() UserModelUpdateV1Profile {
if o == nil || IsNil(o.Profile) {
var ret UserModelUpdateV1Profile
return ret
}
return *o.Profile
}
// GetProfileOk returns a tuple with the Profile field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserModelUpdateV1) GetProfileOk() (*UserModelUpdateV1Profile, bool) {
if o == nil || IsNil(o.Profile) {
return nil, false
}
return o.Profile, true
}
// HasProfile returns a boolean if a field has been set.
func (o *UserModelUpdateV1) HasProfile() bool {
if o != nil && !IsNil(o.Profile) {
return true
}
return false
}
// SetProfile gets a reference to the given UserModelUpdateV1Profile and assigns it to the Profile field.
func (o *UserModelUpdateV1) SetProfile(v UserModelUpdateV1Profile) {
o.Profile = &v
}
// GetAdmin returns the Admin field value if set, zero value otherwise.
func (o *UserModelUpdateV1) GetAdmin() UserModelUpdateV1Admin {
if o == nil || IsNil(o.Admin) {
var ret UserModelUpdateV1Admin
return ret
}
return *o.Admin
}
// GetAdminOk returns a tuple with the Admin field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserModelUpdateV1) GetAdminOk() (*UserModelUpdateV1Admin, bool) {
if o == nil || IsNil(o.Admin) {
return nil, false
}
return o.Admin, true
}
// HasAdmin returns a boolean if a field has been set.
func (o *UserModelUpdateV1) HasAdmin() bool {
if o != nil && !IsNil(o.Admin) {
return true
}
return false
}
// SetAdmin gets a reference to the given UserModelUpdateV1Admin and assigns it to the Admin field.
func (o *UserModelUpdateV1) SetAdmin(v UserModelUpdateV1Admin) {
o.Admin = &v
}
// GetUserGroup returns the UserGroup field value if set, zero value otherwise.
func (o *UserModelUpdateV1) GetUserGroup() string {
if o == nil || IsNil(o.UserGroup) {
var ret string
return ret
}
return *o.UserGroup
}
// GetUserGroupOk returns a tuple with the UserGroup field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserModelUpdateV1) GetUserGroupOk() (*string, bool) {
if o == nil || IsNil(o.UserGroup) {
return nil, false
}
return o.UserGroup, true
}
// HasUserGroup returns a boolean if a field has been set.
func (o *UserModelUpdateV1) HasUserGroup() bool {
if o != nil && !IsNil(o.UserGroup) {
return true
}
return false
}
// SetUserGroup gets a reference to the given string and assigns it to the UserGroup field.
func (o *UserModelUpdateV1) SetUserGroup(v string) {
o.UserGroup = &v
}
func (o UserModelUpdateV1) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o UserModelUpdateV1) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Username) {
toSerialize["username"] = o.Username
}
if !IsNil(o.Email) {
toSerialize["email"] = o.Email
}
if !IsNil(o.Password) {
toSerialize["password"] = o.Password
}
if !IsNil(o.NewAvatarId) {
toSerialize["new_avatar_id"] = o.NewAvatarId
}
if !IsNil(o.Gender) {
toSerialize["gender"] = o.Gender
}
if !IsNil(o.Birthday) {
toSerialize["birthday"] = o.Birthday
}
if !IsNil(o.Timezone) {
toSerialize["timezone"] = o.Timezone
}
if !IsNil(o.Signature) {
toSerialize["signature"] = o.Signature
}
if !IsNil(o.Location) {
toSerialize["location"] = o.Location
}
if !IsNil(o.ForumTitle) {
toSerialize["forum_title"] = o.ForumTitle
}
if !IsNil(o.FoldingAtHome) {
toSerialize["folding_at_home"] = o.FoldingAtHome
}
if !IsNil(o.Profile) {
toSerialize["profile"] = o.Profile
}
if !IsNil(o.Admin) {
toSerialize["admin"] = o.Admin
}
if !IsNil(o.UserGroup) {
toSerialize["user_group"] = o.UserGroup
}
return toSerialize, nil
}
type NullableUserModelUpdateV1 struct {
value *UserModelUpdateV1
isSet bool
}
func (v NullableUserModelUpdateV1) Get() *UserModelUpdateV1 {
return v.value
}
func (v *NullableUserModelUpdateV1) Set(val *UserModelUpdateV1) {
v.value = val
v.isSet = true
}
func (v NullableUserModelUpdateV1) IsSet() bool {
return v.isSet
}
func (v *NullableUserModelUpdateV1) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableUserModelUpdateV1(val *UserModelUpdateV1) *NullableUserModelUpdateV1 {
return &NullableUserModelUpdateV1{value: val, isSet: true}
}
func (v NullableUserModelUpdateV1) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableUserModelUpdateV1) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}