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Grave break problem #26

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Symmettry opened this issue Mar 16, 2024 · 3 comments
Closed

Grave break problem #26

Symmettry opened this issue Mar 16, 2024 · 3 comments

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@Symmettry
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If a non-player entity breaks the gravestone, it just returns and doesn't even drop the loot.
Some datapacks have mobs which can do this, which is problematic because now if a player dies to this mob, it will break their grave and the items will all be deleted.
so I think you should just add a check for if it's not a player but a grave just cancel event

@BenCodez
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it should already, if you use the display entities feature instead it will be unbreakable by normal means

@Symmettry
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One of the players on my smp died to a custom piglin that breaks blocks and his grave got deleted

@BenCodez
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Send your config

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