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Shop Probability Calculator #15

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bencoveney opened this issue Nov 8, 2021 · 4 comments
Open

Shop Probability Calculator #15

bencoveney opened this issue Nov 8, 2021 · 4 comments
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enhancement New feature or request

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@bencoveney
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List what are the probabilities for each pet/food item on each turn.

Other interesting dimensions to factor in:

  • What about if there are items frozen in shop slots?
  • What about if an animal is levelled up?
  • What about if an animal (e.g. spider) is pilled?
  • What about if you reroll multiple times?

Some of this would be useful to trawl onto pet pages for quick look up, but a better solution might be a calculator or big spreadsheet.

@bencoveney bencoveney added the enhancement New feature or request label Nov 8, 2021
@bencoveney
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Related to #10

@bencoveney
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Table to display on each pet & food page:

Using sheep as an example. Probabilities are wrong

Scenario Standard Pack Probablility Expansion Pack 1 Probability
Turn 1 or 2: Shop 5% (1% per slot) 5% (1% per slot)
Turn 3 or 4: Shop 5% (1% per slot) 5% (1% per slot)
Turn 3 or 4: Level Up 10% 10%
Turn 5 or 6: Shop 5% (1% per slot) 5% (1% per slot)
Turn 7 or 8: Shop 5% (1% per slot) 5% (1% per slot)
Turn 9 or 10: Shop 5% (1% per slot) 5% (1% per slot)
Turn 11+: Shop 5% (1% per slot) 5% (1% per slot)
Summoned by Spider 10% 10%

Using cat as an example. Probabilities are wrong

Scenario Probablility
Turn 1 or 2: Shop 5% (1% per slot)
Turn 3 or 4: Shop 5% (1% per slot)
Turn 5 or 6: Shop 5% (1% per slot)
Turn 7 or 8: Shop 5% (1% per slot)
Turn 9 or 10: Shop 5% (1% per slot)
Turn 9 or 10: Level Up 10%
Turn 11+: Shop 5% (1% per slot)

@bencoveney
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Partly done. Remaining stuff to do:

  • Get the food pages populated as well.
  • Fix layout on mobile (and generally improve visuals).
  • Add probabilities for spawning from spiders/eagles.
  • Add probabilities for levelling up.
  • Combine turns where relevant.

@bencoveney
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See also: #31

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