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Well, not quite, but I understand this can be confusing.. You have one entity here (cover.tous_volets), which also acts as the state object for all the icons because they don't specify entity IDs themselves. So when the cover entity is active, the other icons are active too.
I should probably add a state_color option for each icon instead.. Meanwhile, I think you can "fix" this by adding 'entity: sensor.some_non_active_entity' to each icon config.
I tried your suggestion. unfortunately it render the icon button unusable since it will now just popup the status of the 'sensor.some_non_active_entity'.
latest update linked "state_color: true" of the first entity, to ALL the icons that follows at the same time, whether they are active or not.
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