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Hi,
for the environments like HalfCheetah, Ant etc, there is no floor pattern, is this desired? Cause in MuJoCo there is a tiled floor that can help for vision based tasks.
The text was updated successfully, but these errors were encountered:
I think the textures are certainly implemented on the pybullet/bullet3 side and are expected to work. I would check if it works on the pybullet examples themselves, and if not, open an issue there. I rely on the underlying pybullet which loads textures and builds the simulations from the xml files.
Hi,
for the environments like HalfCheetah, Ant etc, there is no floor pattern, is this desired? Cause in MuJoCo there is a tiled floor that can help for vision based tasks.
The text was updated successfully, but these errors were encountered: