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Please put the libGDX SpriteBatch class behind an interface. This will allow us
to more easily unit-test our code, without worrying about dependencies on the
libGDX code.
Original issue reported on code.google.com by alibhai....@gmail.com on 14 Jun 2013 at 11:37
The text was updated successfully, but these errors were encountered:
Original issue reported on code.google.com by
alibhai....@gmail.com
on 14 Jun 2013 at 11:37The text was updated successfully, but these errors were encountered: