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GeaVR is an open source software that allows the user to experience a wide range of geological and geomorphological sites in virtual reality.

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GeaVR

About

GeaVR is an open source software that allows the user to experience a wide range of geological and geomorphological sites in virtual reality. Developed thanks to the contribution of following projects:

It is distributed for research use only under the GNU General Public License v3.0.

Credits

Authors: Fabio Vitello3 , Fabio Luca Bonali1,2), Martin Kearl4
Contributors: Alessandro Tibaldi1,2, Malcolm Whitworth5, Varvara Antoniou6, Elena Russo1,2, Emmanuel Delage7, Paraskevi Nomikou6, Ugo Becciani8, Benjamin Van Wyk de Vries7, Mel Krokos4

1Department of Earth and Environmental Sciences, University of Milan-Bicocca, 20126 Milan, Italy
2CRUST-Interuniversity Center for 3D Seismotectonics with Territorial Applications, 66100 Chieti Scalo, Italy
3National Institute of Astrophysics, Bologna, Italy
4School of Creative Technologies, University of Portsmouth, Portsmouth, UK
5School of the Environment, Geography and Geosciences, University of Portsmouth, Portsmouth, UK
6Faculty of Geology and Geoenvironment, National and Kapodistrian University of Athens, Athens, Greece
7Observatoire du Physique du Globe de Clermont, University Clermont Auvergne, Clermont-Ferrand, France
8National Institute of Astrophysics, Catania, Italy

If you use GeaVR for your research, please acknowledge it by citing the following paper.

Publications related to the software

Examples of GeaVR application

Example of UAV-based survey

Other plugins and assets

GeaVR requires a compatible Windows PC and Oculus VR headset. To compile the code you will need Unity platform (2018.2.21f) and the following Unity plugins:

  1. Oculus Integration
  2. TextMeshPro
  3. SharpKML
  4. Standard Assets
  5. Skybox Series Free
  6. UnitySimpleFileBrowser

About

GeaVR is an open source software that allows the user to experience a wide range of geological and geomorphological sites in virtual reality.

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  • C# 93.9%
  • ShaderLab 5.3%
  • HLSL 0.8%