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sqllite_rx.csproj
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sqllite_rx.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{D328DD6D-B984-472F-B07F-8B9EA27F7ADE}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>sqllite_rx</RootNamespace>
<AssemblyName>sqllite_rx</AssemblyName>
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.ComponentModel.DataAnnotations" />
<Reference Include="System.Core" />
<Reference Include="System.Data.SQLite, Version=1.0.104.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=MSIL">
<HintPath>..\Simulator\packages\System.Data.SQLite.Core.1.0.104.0\lib\net46\System.Data.SQLite.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.Reactive.Core, Version=3.0.3000.0, Culture=neutral, PublicKeyToken=94bc3704cddfc263, processorArchitecture=MSIL">
<HintPath>..\Simulator\packages\System.Reactive.Core.3.1.1\lib\net46\System.Reactive.Core.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.Reactive.Interfaces, Version=3.0.1000.0, Culture=neutral, PublicKeyToken=94bc3704cddfc263, processorArchitecture=MSIL">
<HintPath>..\Simulator\packages\System.Reactive.Interfaces.3.1.1\lib\net45\System.Reactive.Interfaces.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.Reactive.Linq, Version=3.0.3000.0, Culture=neutral, PublicKeyToken=94bc3704cddfc263, processorArchitecture=MSIL">
<HintPath>..\Simulator\packages\System.Reactive.Linq.3.1.1\lib\net46\System.Reactive.Linq.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.Reactive.PlatformServices, Version=3.0.3000.0, Culture=neutral, PublicKeyToken=94bc3704cddfc263, processorArchitecture=MSIL">
<HintPath>..\Simulator\packages\System.Reactive.PlatformServices.3.1.1\lib\net46\System.Reactive.PlatformServices.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.Reactive.Windows.Threading, Version=3.0.1000.0, Culture=neutral, PublicKeyToken=94bc3704cddfc263, processorArchitecture=MSIL">
<HintPath>..\Simulator\packages\System.Reactive.Windows.Threading.3.1.1\lib\net45\System.Reactive.Windows.Threading.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.Windows" />
<Reference Include="System.Xml.Linq" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="WindowsBase" />
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="SQLiteCursor.cs" />
<Compile Include="SQLiteDatabase.cs" />
<Compile Include="SQLiteOpenHelper.cs" />
<Compile Include="SQLiteStatement.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<Folder Include="Operators\" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="..\Simulator\packages\System.Data.SQLite.Core.1.0.104.0\build\net46\System.Data.SQLite.Core.targets" Condition="Exists('..\Simulator\packages\System.Data.SQLite.Core.1.0.104.0\build\net46\System.Data.SQLite.Core.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>이 프로젝트는 이 컴퓨터에 없는 NuGet 패키지를 참조합니다. 해당 패키지를 다운로드하려면 NuGet 패키지 복원을 사용하십시오. 자세한 내용은 http://go.microsoft.com/fwlink/?LinkID=322105를 참조하십시오. 누락된 파일은 {0}입니다.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\Simulator\packages\System.Data.SQLite.Core.1.0.104.0\build\net46\System.Data.SQLite.Core.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\Simulator\packages\System.Data.SQLite.Core.1.0.104.0\build\net46\System.Data.SQLite.Core.targets'))" />
</Target>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>