Skip to content
This repository has been archived by the owner on May 28, 2020. It is now read-only.

Unable to display images too large #1

Closed
beta opened this issue Sep 15, 2016 · 0 comments
Closed

Unable to display images too large #1

beta opened this issue Sep 15, 2016 · 0 comments
Assignees

Comments

@beta
Copy link
Owner

beta commented Sep 15, 2016

A large image with size 427 * 7200 could not be displayed, and a warning message was thrown out:

OpenGLRenderer: Bitmap too large to be uploaded into a texture (427x7200, max=4096x4096)

Images in tweets are displayed into ImageViews by Picasso. Due to limit of OpenGL, the size of a texture could not go over a limited value (which depends on the device, e.g. 4096 on Nexus 5).

To solve this bug a compressor should be implemented to limit the size of images to be displayed.

@beta beta added the bug label Sep 15, 2016
@beta beta self-assigned this Sep 15, 2016
@beta beta closed this as completed Sep 15, 2016
@beta beta added the duplicate label Sep 15, 2016
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Projects
None yet
Development

No branches or pull requests

1 participant