UI chapter (please help if you have suggestions) #19
Labels
0- high priority
important change with large impact on the community
C-enhancement
New content that isn't covered already
Z-large
large task that needs a significant time investment
It would be nice to have some introductory section / tutorial on how to make UIs with bevy.
If anyone has any suggestions for what it should include or how it might be structured, please leave comments in this issue.
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