VSCode, Rust-analyzer recompiling issue in Bevy 0.13.2 #1158
Labels
A-Book
C-Correction
A typo or factual issue in what we've written
S-Needs-Investigation
We need to figure out what's going wrong
How can Bevy's documentation be improved?
In the Setup page, it is given that the new cargo config file should be located in
<game>/.cargo/config.toml
. I had a problem where the game would recompile every time i ran it,My suggestion is to add an extra rust-analyzer setting flag to force it use the new
config.toml
file.In
settings.json
add the"rust-analyzer.cargo.targetDir": true
flag to force rust-analyzer.The text was updated successfully, but these errors were encountered: