Bevy_ui outlines should respect BorderRadius. #13479
Labels
A-Rendering
Drawing game state to the screen
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
X-Uncontroversial
This work is generally agreed upon
Not a huge priority, but it would be more visually consistent if the outlines also had rounded corners like the entity being outlined. Given that the infrastructure for rounded corners is already in place, I don't imagine that this would be too difficult, and in fact would be simpler because outlines are monocolored, and don't need to handle the alpha-blending between background color and border color.
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