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Bevy_ui outlines should respect BorderRadius. #13479

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viridia opened this issue May 22, 2024 · 0 comments
Open

Bevy_ui outlines should respect BorderRadius. #13479

viridia opened this issue May 22, 2024 · 0 comments
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A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples X-Uncontroversial This work is generally agreed upon

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@viridia
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viridia commented May 22, 2024

Not a huge priority, but it would be more visually consistent if the outlines also had rounded corners like the entity being outlined. Given that the infrastructure for rounded corners is already in place, I don't imagine that this would be too difficult, and in fact would be simpler because outlines are monocolored, and don't need to handle the alpha-blending between background color and border color.

@viridia viridia added C-Enhancement A new feature S-Needs-Triage This issue needs to be labelled labels May 22, 2024
@alice-i-cecile alice-i-cecile added C-Bug An unexpected or incorrect behavior A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets X-Uncontroversial This work is generally agreed upon D-Straightforward Simple bug fixes and API improvements, docs, test and examples and removed C-Enhancement A new feature S-Needs-Triage This issue needs to be labelled labels May 22, 2024
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Labels
A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples X-Uncontroversial This work is generally agreed upon
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