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Exit not correctly tearing down graphics stack?? #13499

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BobG1983 opened this issue May 24, 2024 · 2 comments
Open

Exit not correctly tearing down graphics stack?? #13499

BobG1983 opened this issue May 24, 2024 · 2 comments
Labels
A-Rendering Drawing game state to the screen A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior O-Windows Specific to the Windows desktop operating system S-Needs-Investigation This issue requires detective work to figure out what's going wrong

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@BobG1983
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Bevy version

0.13.2

Relevant system information

Rust Nightly as of 2024/05/24

AdapterInfo { name: "NVIDIA GeForce RTX 3090", vendor: 4318, device: 8708, device_type: DiscreteGpu, driver: "NVIDIA", driver_info: "555.85", backend: Vulkan }

What you did

Created the following minimal app:

fn main() {
    let mut app = App::new();
    app.add_plugins(DefaultPlugins.set(LogPlugin {
        filter: "warn".to_string(),
        ..default()
    }));

    app.run();
}

What went wrong

log returns the following warnings:

2024-05-24T22:19:28.192821Z  WARN log: Process is terminating. Using simple reporting. Please call ReportLiveObjects() at runtime for standard reporting.

2024-05-24T22:19:28.192988Z  WARN log: Live Producer at 0x00000204D606BDA0, Refcount: 1.
2024-05-24T22:19:28.193070Z  WARN log:  Live Object at 0x00000204CDCA5B90, Refcount: 0.
2024-05-24T22:19:28.193125Z  WARN log:  Live Object at 0x00000204D63920D0, Refcount: 0.
2024-05-24T22:19:28.193180Z  WARN log:  Live Object at 0x00000204D63B8160, Refcount: 0.
2024-05-24T22:19:28.193229Z  WARN log:  Live Object at 0x00000204D6415A80, Refcount: 0.
2024-05-24T22:19:28.193284Z  WARN log:  Live Object at 0x00000204D64469A0, Refcount: 0.
2024-05-24T22:19:28.193334Z  WARN log:  Live Object at 0x00000204D4152630, Refcount: 0.
2024-05-24T22:19:28.193388Z  WARN log:  Live Object at 0x00000204D6198DE0, Refcount: 0.
2024-05-24T22:19:28.193442Z  WARN log:  Live Object at 0x00000204D63A9990, Refcount: 0.
2024-05-24T22:19:28.193494Z  WARN log:  Live Object at 0x00000204CDC7F390, Refcount: 0.
2024-05-24T22:19:28.193547Z  WARN log: Live                         Object :      9
@BobG1983 BobG1983 added C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled labels May 24, 2024
@BobG1983
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Appears to be related to gfx-rs/wgpu#2051

@alice-i-cecile alice-i-cecile added A-Rendering Drawing game state to the screen A-Windowing Platform-agnostic interface layer to run your app in O-Windows Specific to the Windows desktop operating system S-Blocked This cannot move forward until something else changes and removed S-Needs-Triage This issue needs to be labelled labels May 24, 2024
@BobG1983
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BobG1983 commented Jun 2, 2024

@alice-i-cecile thr last comment from the linked thread seems to suggest this might be fixable on Bevy’s end?

@alice-i-cecile alice-i-cecile added S-Needs-Investigation This issue requires detective work to figure out what's going wrong and removed S-Blocked This cannot move forward until something else changes labels Jun 2, 2024
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Labels
A-Rendering Drawing game state to the screen A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior O-Windows Specific to the Windows desktop operating system S-Needs-Investigation This issue requires detective work to figure out what's going wrong
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