Simple gizmo usage might trigger vulkan validation errors #13861
Labels
A-Gizmos
Visual editor and debug gizmos
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
O-Vulkan
Specific to the Vulkan render API
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
Bevy version
eb3c813
What you did
Gizmos might trigger vulkan validation errors.
Minimal:
What went wrong
Validation spam, but not always, ~30% of the time I start the app I get spammed, other times not at all.
Additional information
Output screenshot for readability:
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