/
trees.go
137 lines (116 loc) · 3.32 KB
/
trees.go
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// Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
// Use of this file is governed by the BSD 3-clause license that
// can be found in the LICENSE.txt file in the project root.
package antlr
import "fmt"
/** A set of utility routines useful for all kinds of ANTLR trees. */
// Print out a whole tree in LISP form. {@link //getNodeText} is used on the
// node payloads to get the text for the nodes. Detect
// parse trees and extract data appropriately.
func TreesStringTree(tree Tree, ruleNames []string, recog Recognizer) string {
if recog != nil {
ruleNames = recog.GetRuleNames()
}
s := TreesGetNodeText(tree, ruleNames, nil)
s = EscapeWhitespace(s, false)
c := tree.GetChildCount()
if c == 0 {
return s
}
res := "(" + s + " "
if c > 0 {
s = TreesStringTree(tree.GetChild(0), ruleNames, nil)
res += s
}
for i := 1; i < c; i++ {
s = TreesStringTree(tree.GetChild(i), ruleNames, nil)
res += (" " + s)
}
res += ")"
return res
}
func TreesGetNodeText(t Tree, ruleNames []string, recog Parser) string {
if recog != nil {
ruleNames = recog.GetRuleNames()
}
if ruleNames != nil {
switch t2 := t.(type) {
case RuleNode:
t3 := t2.GetRuleContext()
altNumber := t3.GetAltNumber()
if altNumber != ATNInvalidAltNumber {
return fmt.Sprintf("%s:%d", ruleNames[t3.GetRuleIndex()], altNumber)
}
return ruleNames[t3.GetRuleIndex()]
case ErrorNode:
return fmt.Sprint(t2)
case TerminalNode:
if t2.GetSymbol() != nil {
return t2.GetSymbol().GetText()
}
}
}
// no recog for rule names
payload := t.GetPayload()
if p2, ok := payload.(Token); ok {
return p2.GetText()
}
return fmt.Sprint(t.GetPayload())
}
// Return ordered list of all children of this node
func TreesGetChildren(t Tree) []Tree {
list := make([]Tree, 0)
for i := 0; i < t.GetChildCount(); i++ {
list = append(list, t.GetChild(i))
}
return list
}
// Return a list of all ancestors of this node. The first node of
// list is the root and the last is the parent of this node.
//
func TreesgetAncestors(t Tree) []Tree {
ancestors := make([]Tree, 0)
t = t.GetParent()
for t != nil {
f := []Tree{t}
ancestors = append(f, ancestors...)
t = t.GetParent()
}
return ancestors
}
func TreesFindAllTokenNodes(t ParseTree, ttype int) []ParseTree {
return TreesfindAllNodes(t, ttype, true)
}
func TreesfindAllRuleNodes(t ParseTree, ruleIndex int) []ParseTree {
return TreesfindAllNodes(t, ruleIndex, false)
}
func TreesfindAllNodes(t ParseTree, index int, findTokens bool) []ParseTree {
nodes := make([]ParseTree, 0)
treesFindAllNodes(t, index, findTokens, &nodes)
return nodes
}
func treesFindAllNodes(t ParseTree, index int, findTokens bool, nodes *[]ParseTree) {
// check this node (the root) first
t2, ok := t.(TerminalNode)
t3, ok2 := t.(ParserRuleContext)
if findTokens && ok {
if t2.GetSymbol().GetTokenType() == index {
*nodes = append(*nodes, t2)
}
} else if !findTokens && ok2 {
if t3.GetRuleIndex() == index {
*nodes = append(*nodes, t3)
}
}
// check children
for i := 0; i < t.GetChildCount(); i++ {
treesFindAllNodes(t.GetChild(i).(ParseTree), index, findTokens, nodes)
}
}
func TreesDescendants(t ParseTree) []ParseTree {
nodes := []ParseTree{t}
for i := 0; i < t.GetChildCount(); i++ {
nodes = append(nodes, TreesDescendants(t.GetChild(i).(ParseTree))...)
}
return nodes
}