/
sword.js
143 lines (132 loc) · 3.86 KB
/
sword.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
function onUseChecked( pUser, iUsed )
{
var socket = pUser.socket;
if( socket && iUsed && iUsed.isItem )
{
var itemOwner = GetPackOwner( iUsed, 0 );
if( itemOwner == null || itemOwner.serial != pUser.serial )
{
pUser.SysMessage( "This must be in your backpack or equipped before it can be used." );
return false;
}
else if( iUsed.type != 15 )
{
var targMsg = GetDictionaryEntry( 462, socket.Language );
socket.CustomTarget( 1, targMsg );
}
else
return true;
}
return false;
}
function onCallback1( socket, ourObj )
{
var mChar = socket.currentChar;
if( mChar && mChar.isChar )
{
var tileID = 0;
if( !ourObj )
tileID = socket.GetWord( 17 );
else
{
tileID = ourObj.id;
if( tileID == 0x00df || tileID == 0x00cf )
{
TriggerEvent( 2012, "shearSheep", mChar, ourObj );
return;
}
else
tileID = socket.GetWord( 17 );
}
if( tileID != 0 )
{
if( tileID == 0x0CD0 || tileID == 0x0CD3 || tileID == 0x0CD6 || tileID == 0x0CD8 || tileID == 0x0CDA ||
tileID == 0x0CDD || tileID == 0x0CE0 || tileID == 0x0CE3 || tileID == 0x0CE6 || tileID == 0x0D58 ||
( tileID >= 0x0CCA && tileID <= 0x0CCE ) || ( tileID >= 0x12B8 && tileID <= 0x12BB ) || tileID == 0x0D42 ||
tileID == 0x0D43 || tileID == 0x0D58 || tileID == 0x0D59 || tileID == 0x0D70 || tileID == 0x0D85 ||
tileID == 0x0D94 || tileID == 0x0D95 || tileID == 0x0D98 || tileID == 0x0DA4 || tileID == 0x0DA8 ) // Trees
{
MakeKindling( socket, mChar );
}
else if( ourObj )
{
if( tileID >= 0x09CC && tileID <= 0x09CF ) // Fish
MakeFishSteaks( socket, mChar, ourObj );
else if( tileID == 0x1be0 || ( tileID >= 0x1BD7 && tileID <= 0x1BE2 ) ) // Bowcraft
BowCraft( socket, mChar, ourObj, tileID );
else if( tileID == 0x2006 )
CarveCorpse( socket, mChar, ourObj );
else
socket.SysMessage( "You cannot carve that." );
}
}
}
}
function BowCraft( socket, mChar, ourObj, tileID )
{
var ownerObj = GetPackOwner( ourObj, 0 );
if( ownerObj && mChar.serial == ownerObj.serial )
{
var countResource = mChar.ResourceCount( tileID );
if( countResource >= 2 )
socket.MakeMenu( 49, 8 );
else
socket.SysMessage( GetDictionaryEntry( 782, socket.Language ) );
}
else
socket.SysMessage( GetDictionaryEntry( 781, socket.Language ) );
}
function MakeFishSteaks( socket, mChar, ourObj )
{
var ownerObj = GetPackOwner( ourObj, 0 );
if( ownerObj && mChar.serial == ownerObj.serial )
{
CreateBlankItem( socket, mChar, 4, "raw fish steak", 0x097A, 0x0000, "ITEM", true );
mChar.SysMessage( "You slice a fish to steaks." );
if( ourObj.amount > 1 )
ourObj.amount = ourObj.amount-1;
else
ourObj.Delete();
}
else
socket.SysMessage( GetDictionaryEntry( 775, socket.Language ) );
}
function MakeKindling( socket, mChar )
{
var distX = Math.abs( mChar.x - socket.GetWord( 11 ) );
var distY = Math.abs( mChar.y - socket.GetWord( 13 ) );
var distZ = Math.abs( mChar.z - socket.GetSByte( 16 ) );
if( distX > 5 || distY > 5 || distZ > 9 )
{
socket.SysMessage( GetDictionaryEntry( 393, socket.Language ) );
return;
}
if( mChar.isonhorse )
mChar.DoAction( 0x1D );
else
mChar.DoAction( 0x0D );
mChar.SoundEffect( 0x013E, true );
CreateBlankItem( socket, mChar, 1, "#", 0x0DE1, 0x0000, "ITEM", true );
socket.SysMessage( GetDictionaryEntry( 1049, socket.Language ) );
}
function CarveCorpse( socket, mChar, ourObj )
{
if( mChar.InRange( ourObj, 3 ) )
{
mChar.DoAction( 0x20 );
if( (ourObj.morey>>24) == 0 )
{
var part1 = 1;
var part2 = ourObj.morey>>16;
var part3 = ourObj.morey>>8;
var part4 = ourObj.morey%256;
ourObj.morey = (part1<<24) + (part2<<16) + (part3<<8) + part4;
if( part2 != 0 || ourObj.carveSection != -1 )
ourObj.Carve( socket );
}
else
socket.SysMessage( GetDictionaryEntry( 1051, socket.Language ) );
}
else
socket.SysMessage( GetDictionaryEntry( 393, socket.Language ) );
}