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Support both F0 and F90 specular intensities (backed into RGBA) #119

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bhouston opened this issue Jul 4, 2020 · 1 comment
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Support both F0 and F90 specular intensities (backed into RGBA) #119

bhouston opened this issue Jul 4, 2020 · 1 comment
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type-enhancement New feature or request

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@bhouston
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bhouston commented Jul 4, 2020

One should follow how this is specified in the glTF format. I believe one of these is colored, while the other isn't. One could pack these into one texture then with 4 distinct values. This would be following the method from The Order: 1886: https://pdfs.semanticscholar.org/5e89/fa62e24100a07301e6a335299f3b48f65f3e.pdf

@bhouston bhouston added the type-enhancement New feature or request label Jul 18, 2020
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bhouston commented Feb 3, 2023

This is done!

@bhouston bhouston closed this as completed Feb 3, 2023
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