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fly_away.tscn
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fly_away.tscn
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[gd_scene load_steps=12 format=3 uid="uid://bvu01k7urjwil"]
[ext_resource type="Texture2D" uid="uid://dbeeau1kk65wh" path="res://assets/ChickenPack/ChickenPack/SpriteSheet/ChickenDamage-Sheet.png" id="1_ie820"]
[ext_resource type="Texture2D" uid="uid://c2bljhocno2sa" path="res://assets/ChickenPack/ChickenPack/SpriteSheet/ChickenFly-Sheet.png" id="2_g6da5"]
[sub_resource type="AtlasTexture" id="AtlasTexture_q4s05"]
atlas = ExtResource("1_ie820")
region = Rect2(20, 0, 20, 21)
[sub_resource type="AtlasTexture" id="AtlasTexture_y2ltd"]
atlas = ExtResource("1_ie820")
region = Rect2(0, 0, 20, 21)
[sub_resource type="AtlasTexture" id="AtlasTexture_mywvx"]
atlas = ExtResource("1_ie820")
region = Rect2(40, 0, 20, 21)
[sub_resource type="AtlasTexture" id="AtlasTexture_um5kb"]
atlas = ExtResource("2_g6da5")
region = Rect2(0, 0, 32, 21)
[sub_resource type="AtlasTexture" id="AtlasTexture_b0jkr"]
atlas = ExtResource("2_g6da5")
region = Rect2(32, 0, 32, 21)
[sub_resource type="AtlasTexture" id="AtlasTexture_pvq5k"]
atlas = ExtResource("2_g6da5")
region = Rect2(64, 0, 32, 21)
[sub_resource type="AtlasTexture" id="AtlasTexture_ravjl"]
atlas = ExtResource("2_g6da5")
region = Rect2(96, 0, 32, 21)
[sub_resource type="AtlasTexture" id="AtlasTexture_b4ndg"]
atlas = ExtResource("2_g6da5")
region = Rect2(128, 0, 32, 21)
[sub_resource type="SpriteFrames" id="SpriteFrames_tiw5l"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_q4s05")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_y2ltd")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_mywvx")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_um5kb")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_b0jkr")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_pvq5k")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ravjl")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_b4ndg")
}],
"loop": true,
"name": &"fly_away",
"speed": 5.0
}]
[node name="AnimatedSprite2D2" type="AnimatedSprite2D"]
position = Vector2(981.5, 179.75)
scale = Vector2(1.05, 1.07143)
sprite_frames = SubResource("SpriteFrames_tiw5l")
animation = &"fly_away"
frame_progress = 0.636767