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DebugDlg.cpp
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DebugDlg.cpp
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/*
* Copyright (c) 2003-2010, Bicom Systems Ltd.
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* - Neither the name of the Bicom Systems Ltd nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* Denis Komadaric,
* Bicom Systems Ltd.
*/
// DebugDlg.cpp : implementation file
//
#include "stdafx.h"
#include "PBXClient.h"
#include "DebugDlg.h"
#include ".\debugdlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDebugDlg dialog
CDebugDlg::CDebugDlg(CWnd* pParent /*=NULL*/)
: CDialog(CDebugDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CDebugDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CDebugDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDebugDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
DDX_Control(pDX, IDC_EDIT_DEBUG_INFO, m_edit);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDebugDlg, CDialog)
//{{AFX_MSG_MAP(CDebugDlg)
ON_COMMAND(IDC_BUTTON_CLEAR, OnCmdClear)
//}}AFX_MSG_MAP
ON_WM_SHOWWINDOW()
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDebugDlg message handlers
void CDebugDlg::OnCmdClear() {
m_edit.SetWindowText(_T(""));
}
BOOL CDebugDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
RECT rect;
this->GetClientRect(&rect);
int w = rect.right+8;
int h = rect.bottom+30;
int left = (GetSystemMetrics(SM_CXSCREEN)-w)/2;
int top = (GetSystemMetrics(SM_CYSCREEN)-h)/2;
SetWindowPos(&this->wndNoTopMost,left,top,w,h,SWP_HIDEWINDOW); //SWP_NOMOVE|SWP_NOSIZE);
InitLocaleGUI();
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CDebugDlg::OnShowWindow(BOOL bShow, UINT nStatus)
{
CDialog::OnShowWindow(bShow, nStatus);
m_edit.LineScroll(m_edit.GetLineCount());
// TODO: Add your message handler code here
}
void CDebugDlg::InitLocaleGUI() {
SetWindowText(_("Debug info"));
GetDlgItem(IDC_STATIC_DEBUG_INFO)->SetWindowText(CString(_("Debug info")) + ":");
GetDlgItem(IDC_BUTTON_CLEAR)->SetWindowText(_("&Clear"));
GetDlgItem(IDOK)->SetWindowText(_("E&xit"));
}