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Januar-game-project

the januar game projekt due 29-01-2020

this game uses multiple classes for different purposes, the instance variables are private so i am using getters and setters to get access to the variables or methods that uses the instance variables. it is build using alot of if /if else and switch, using getters and setters to access values from different classes.'

the Game Class => where the method for running the different methods is in there, along with the retaliate and main combat class Creature class => where some of Humans and Player instancevariables are drawn from Humans class => where the enemies are created from Player class => where the Player gets and sets it's health, attack, defence, equipment, weapon or check if it is still alive through it's isAlive(); Calculations class => where i have gathered all the calculations and made them static so it could be accessed from any class to employ with either the Humans or Player values. Level classes => the class where all the methods for the different stories that i have written that i employ in the Game class as needed after or before combat and in the intro Main class => only use it to run the Game class gameRunning(); did use it to test different values along the way

.Jar file is located in the Build folder

Planlagt skema : https://docs.google.com/spreadsheets/d/1EihCtj8bxwQVB5FBi9V-Bx0CsJHS6A79Idgrg4x_0vc/edit?folder=0APlCyqVkw2WTUk9PVA#gid=0

Google docs : https://docs.google.com/document/d/1Aum8COi74eD6eaZaGCZ4uOpxlMz4KaDYB3YcraCXPTQ/edit?usp=sharing

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