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ASSAULT_RIFLE data and a few operator data mistake #30

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luminous11 opened this issue Aug 21, 2019 · 5 comments
Open

ASSAULT_RIFLE data and a few operator data mistake #30

luminous11 opened this issue Aug 21, 2019 · 5 comments
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bug needs validation Double check a bug is still valid

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@luminous11
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I try to get the assault_rifle data, but all is 0. And I can get other weapon's data.
Like this:
'''
uplay_id luminous1111
name ASSAULT_RIFLE
weapon_type 0
kills 0
headshots 0
hits 0
shots 0
'''
'''
uplay_id luminous1111
name HANDGUN
weapon_type 4
kills 141
headshots 51
hits 941
shots 1400
'''
And I think some operators' data also have mistake.
For example:
'''
uplay_id luminous1111
name smoke
wins 1
losses 7
kills 66
deaths 52
'''
Why wins+losses < deaths ?
I find two S.A.S def operator(smoke and mute) data have mistake obviosly.

I use examples/player_batch_full_example.py, and I also get these incorrect data.

@billy-yoyo
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billy-yoyo commented Aug 21, 2019

The data being wrong is not necessarily (or likely to be) the libraries fault.

Check your profile on the rainbow website - do you get different numbers? If you do, then there might be an error on my side.

I just make the library, I'm not associated with ubisoft at all. If the data in the API is wrong, there's nothing I can do to fix it.

@luminous11
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Yes。I check my profile in website.

I check assualt rifle number in website,kills 862, headshots 365, Shots fired16906, Shots connected 7725. But all is 0 by this git project.

Also, operator profile,
Mute : W/L ratio 1.44, Kill/Death ratio 0.82 in website.
In this API, mute wins 72,losses 50,kills 71,deaths 1. WL ratio is correct, but KD ratio is 71.
Smoke: W/L ratio 2.56, Kill/Death ratio 1.27 in website.
In this API, Smoke: wins 1, losses 7, kills 66,deaths 52. WL ratio 0.14, KD ratio 1.27(Correct) .

And I check other operator profile, all I used in game ( Without 5 operator, GOYO, WARDEN, GRIDLOCK, NOKK, AMARU) is ok.

@billy-yoyo
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I'll look in to it when I get some time.

@billy-yoyo billy-yoyo added the bug label Sep 12, 2019
@hayo-k
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hayo-k commented Dec 24, 2019

If I may add: I do experiance the same with the stats for mute (and other SAS ops, but mostly mute) but its only for some accounts. I (the discord bot I made) sometimes returns values far above 100 kd just because the death value is 1.

@MattyOOOOO
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Did you end up solving this issue? I am also getting incorrect stats for SAS operators and was wondering if there was a fix.

@billy-yoyo billy-yoyo added the needs validation Double check a bug is still valid label Jan 6, 2021
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