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Allow a competition to use a handicap scoring system which would give each player a starting target based on the player in the competition with the highest win average starting with the normal target (e.g 501)
The system should work out the other players targets using their relative percentages.
When competition is set up these targets would be recorded in the special information box for reference.
The text was updated successfully, but these errors were encountered:
Subsequent chats have decided that's probably not the fairest or most optimal way to create this system.
All ideas below are for 501 games, variations of 01 games would be relative to this;
501 - (100 - your win percentage) as your starting score (where 0% would start on 401, 70% starts on 471 etc.) 100 could be 200, 150 or whatever is deemed "closest" to make it fun. Percentage difference from 100 could also be a multiplier.
Higher "ranking" player starts double-in (no good for double-in games)
Lower player gets extra darts (up to 9)
29 points head start per "position" in the tournament (position would be determined based on win % order of players taking part, not necessarily just using games with players taking part to calculate win %. All games the player has played are taken into account for ease.)
average worked out from last 9 games rather than all games to make it more related to "current form" (can be applied to any of these other ideas)
higher player uses wrist weights on their throwing arm (jest)
20 points off for each position to a maximum of 120 (similar to 4)
Lower player starts 501, higher player has points added on to a maximum of 701
Allow a competition to use a handicap scoring system which would give each player a starting target based on the player in the competition with the highest win average starting with the normal target (e.g 501)
The system should work out the other players targets using their relative percentages.
When competition is set up these targets would be recorded in the special information box for reference.
The text was updated successfully, but these errors were encountered: