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StoneAge.css
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StoneAge.css
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/* Tab buttons */
div.sheet-tabButtons {
margin-bottom: 2em;
}
/* Character tab */
div.sheet-character {
display: none;
width: 800px;
grid-gap: 4px;
grid-template-columns: repeat(6, 1fr);
grid-template-areas:
"general general chars chars image image"
"hitPoints hitPoints hitPoints hitPoints spiritPoints spiritPoints"
"skills skills skills skills skills skills"
"weapons weapons weapons weapons combat combat";
}
div.sheet-general {
grid-area: general;
display: grid;
grid-gap: 4px;
grid-template-columns: 1fr 3fr;
grid-template-rows: repeat(6, 2em);
border-style: solid;
border-width: thin;
padding: 10px;
background-color: #e6e6e6;
}
div.sheet-chars {
grid-area: chars;
display: grid;
grid-row-gap: 4px;
grid-column-gap: 2px;
grid-template-columns: repeat(9, 1fr);
grid-template-rows: 2em repeat(3, 2em);
border-style: solid;
border-width: thin;
padding: 10px 5px;
background-color: #e6e6e6;
}
div.sheet-chars h3 {
grid-column: 1 / -1;
text-align: center;
}
div.sheet-image {
grid-area: image;
border-style: solid;
border-width: thin;
}
div.sheet-hitPoints {
grid-area: hitPoints;
display: grid;
grid-gap: 4px;
grid-template-columns: repeat(4, 1fr);
grid-template-rows: 2em repeat(3, 2em);
border-style: solid;
border-width: thin;
padding: 10px;
background-color: #e6e6e6;
}
div.sheet-hitPoints h3 {
grid-column: 1 / -1;
text-align: center;
}
div.sheet-spiritPoints {
grid-area: spiritPoints;
display: grid;
grid-gap: 4px;
grid-template-columns: 1fr 1fr;
grid-template-rows: 2em 2em 2em;
border-style: solid;
border-width: thin;
padding: 10px;
background-color: #e6e6e6;
}
div.sheet-spiritPoints h3 {
grid-column: 1 / -1;
text-align: center;
}
div.sheet-skills {
grid-area: skills;
display: grid;
grid-gap: 4px;
grid-template-columns: repeat(3, 1fr 9fr 2fr 1fr);
grid-template-rows: 2em repeat(17, 2em);
grid-auto-flow: column;
border-style: solid;
border-width: thin;
padding: 10px;
background-color: #e6e6e6;
}
div.sheet-skills h3 {
grid-column: 1 / -1;
text-align: center;
}
div.sheet-weapons {
grid-area: weapons;
display: grid;
grid-gap: 4px;
grid-template-columns: 4fr 2fr 2fr 2fr 1fr 1fr;
grid-template-rows: 2em repeat(7, 2em);
border-style: solid;
border-width: thin;
padding: 10px;
background-color: #e6e6e6;
}
div.sheet-weapons h3 {
grid-column: 1 / -1;
text-align: center;
}
div.sheet-combat {
grid-area: combat;
display: grid;
grid-gap: 4px;
grid-template-columns: 1fr 1fr;
grid-template-rows: 2em repeat(4, 2em);
border-style: solid;
border-width: thin;
padding: 10px;
background-color: #e6e6e6;
}
div.sheet-combat h3 {
grid-column: 1 / -1;
text-align: center;
}
/* Notes tab */
div.sheet-notes {
display: none;
width: 800px;
}
div.sheet-notes textarea {
height: 60em;
}
/* NPCs tab */
div.sheet-npcs {
display: none;
width: 800px;
}
div.sheet-npc {
display: grid;
grid-gap: 4px;
grid-template-columns: repeat(6, 1fr);
grid-template-areas:
"npcgeneral npcgeneral npchitPoints npchitPoints npcspiritPoints npcspiritPoints"
"npcchars npcchars npchitPoints npchitPoints npcspiritPoints npcspiritPoints"
"npcchars npcchars npchitPoints npchitPoints npcspiritPoints npcspiritPoints"
"npcskills npcskills npcskills npcskills npcskills npcskills"
"npcweapons npcweapons npcweapons npcweapons npccombat npccombat"
"npcnotes npcnotes npcnotes npcnotes npcnotes npcnotes";
}
div.sheet-npcgeneral {
grid-area: npcgeneral;
display: grid;
grid-gap: 4px;
grid-template-columns: 1fr 3fr;
grid-template-rows: 2em;
border-style: solid;
border-width: thin;
padding: 10px;
background-color: #e6e6e6;
}
div.sheet-npcchars {
grid-area: npcchars;
display: grid;
grid-row-gap: 4px;
grid-column-gap: 2px;
grid-template-columns: repeat(9, 1fr);
grid-template-rows: repeat(3, 2em);
border-style: solid;
border-width: thin;
padding: 10px 5px;
background-color: #e6e6e6;
}
div.sheet-npchitPoints {
grid-area: npchitPoints;
display: grid;
grid-gap: 4px;
grid-template-columns: 1fr 1fr;
grid-template-rows: repeat(5, 2em);
border-style: solid;
border-width: thin;
padding: 10px;
background-color: #e6e6e6;
}
div.sheet-npcspiritPoints {
grid-area: npcspiritPoints;
display: grid;
grid-gap: 4px;
grid-template-columns: 1fr 1fr;
grid-template-rows: 2em 2em;
border-style: solid;
border-width: thin;
padding: 10px;
background-color: #e6e6e6;
}
div.sheet-npcskills {
grid-area: npcskills;
display: grid;
grid-gap: 4px;
grid-template-columns: repeat(3, 9fr 2fr 1fr);
grid-template-rows: 2em 2em;
grid-auto-flow: column;
border-style: solid;
border-width: thin;
padding: 10px;
background-color: #e6e6e6;
}
div.sheet-npcweapons {
grid-area: npcweapons;
display: grid;
grid-gap: 4px;
grid-template-columns: 4fr 2fr 2fr 2fr 1fr 1fr;
grid-template-rows: repeat(4, 2em);
border-style: solid;
border-width: thin;
padding: 10px;
background-color: #e6e6e6;
}
div.sheet-npccombat {
grid-area: npccombat;
display: grid;
grid-gap: 4px;
grid-template-columns: 1fr 1fr;
grid-template-rows: repeat(4, 2em);
border-style: solid;
border-width: thin;
padding: 10px;
background-color: #e6e6e6;
}
/* Targetted styling that only effects elements with these classes */
/* On all the "input" "text" I use either "sheet-narrow" or at least "sheet-width100" to avoid size weirdness */
input.sheet-width100 {
width: 100%;
}
/* On all the "input" "text" I use either "sheet-narrow" or at least "sheet-width100" to avoid size weirdness */
input.sheet-narrow {
width: 38%;
}
.sheet-bold {
font-weight: bold;
}
/* On all the "input" "checkbox" I use either "sheet-leftcentre" or at least "sheet-centre" to avoid size weirdness */
.sheet-leftcentre {
justify-self: start;
align-self: center;
}
/* On all the "input" "checkbox" I use either "sheet-leftcentre" or at least "sheet-centre" to avoid size weirdness */
/* Used for most "span" */
.sheet-centre {
align-self: center;
}
/* Tab logic */
/* Show the selected tab */
.sheet-tabstoggle[value="character"]~div.sheet-character,
.sheet-tabstoggle[value="npcs"]~div.sheet-npcs {
display: grid;
}
.sheet-tabstoggle[value="notes"]~div.sheet-notes {
display: block;
}