/
validate_basic_permissions.go
350 lines (274 loc) · 11 KB
/
validate_basic_permissions.go
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package types
import (
sdkerrors "cosmossdk.io/errors"
)
func ValidatePermanentlyPermittedTimes(permanentlyPermittedTimes []*UintRange, permanentlyForbiddenTimes []*UintRange) error {
//Check if any overlap between permanentlyPermittedTimes and permanentlyForbiddenTimes
err := ValidateRangesAreValid(permanentlyPermittedTimes, false, false)
if err != nil {
return sdkerrors.Wrap(err, "permanentlyPermittedTimes is invalid")
}
err = ValidateRangesAreValid(permanentlyForbiddenTimes, false, false)
if err != nil {
return sdkerrors.Wrap(err, "permanentlyForbiddenTimes is invalid")
}
err = AssertRangesDoNotOverlapAtAll(permanentlyPermittedTimes, permanentlyForbiddenTimes)
if err != nil {
return sdkerrors.Wrap(err, "permanentlyPermittedTimes and permanentlyForbiddenTimes overlap")
}
return nil
}
func ValidateCollectionApprovalPermissions(permissions []*CollectionApprovalPermission, canChangeValues bool) error {
for _, permission := range permissions {
if permission == nil {
return ErrPermissionsValueIsNil
}
err := ValidateRangesAreValid(permission.BadgeIds, false, false)
if err != nil {
return err
}
err = ValidateRangesAreValid(permission.TransferTimes, false, false)
if err != nil {
return err
}
err = ValidateRangesAreValid(permission.OwnershipTimes, false, false)
if err != nil {
return err
}
if permission.ApprovalId == "" {
return ErrAmountTrackerIdIsNil
}
if permission.AmountTrackerId == "" {
return ErrAmountTrackerIdIsNil
}
if permission.ChallengeTrackerId == "" {
return ErrChallengeTrackerIdIsNil
}
if permission.ToListId == "" {
return sdkerrors.Wrap(ErrInvalidRequest, "toListId is nil")
}
if permission.FromListId == "" {
return sdkerrors.Wrap(ErrInvalidRequest, "fromListId is nil")
}
if permission.InitiatedByListId == "" {
return sdkerrors.Wrap(ErrInvalidRequest, "initiatedByListId is nil")
}
err = ValidatePermanentlyPermittedTimes(permission.PermanentlyPermittedTimes, permission.PermanentlyForbiddenTimes)
if err != nil {
return err
}
if canChangeValues {
permission.TransferTimes = SortUintRangesAndMergeAdjacentAndIntersecting(permission.TransferTimes)
permission.OwnershipTimes = SortUintRangesAndMergeAdjacentAndIntersecting(permission.OwnershipTimes)
permission.BadgeIds = SortUintRangesAndMergeAdjacentAndIntersecting(permission.BadgeIds)
permission.PermanentlyPermittedTimes = SortUintRangesAndMergeAdjacentAndIntersecting(permission.PermanentlyPermittedTimes)
permission.PermanentlyForbiddenTimes = SortUintRangesAndMergeAdjacentAndIntersecting(permission.PermanentlyForbiddenTimes)
}
}
return nil
}
func ValidateUserOutgoingApprovalPermissions(permissions []*UserOutgoingApprovalPermission, canChangeValues bool) error {
for _, permission := range permissions {
if permission == nil {
return ErrPermissionsValueIsNil
}
err := ValidateRangesAreValid(permission.BadgeIds, false, false)
if err != nil {
return err
}
err = ValidateRangesAreValid(permission.TransferTimes, false, false)
if err != nil {
return err
}
err = ValidateRangesAreValid(permission.OwnershipTimes, false, false)
if err != nil {
return err
}
err = ValidatePermanentlyPermittedTimes(permission.PermanentlyPermittedTimes, permission.PermanentlyForbiddenTimes)
if err != nil {
return err
}
if canChangeValues {
permission.OwnershipTimes = SortUintRangesAndMergeAdjacentAndIntersecting(permission.OwnershipTimes)
permission.TransferTimes = SortUintRangesAndMergeAdjacentAndIntersecting(permission.TransferTimes)
permission.BadgeIds = SortUintRangesAndMergeAdjacentAndIntersecting(permission.BadgeIds)
permission.PermanentlyPermittedTimes = SortUintRangesAndMergeAdjacentAndIntersecting(permission.PermanentlyPermittedTimes)
permission.PermanentlyForbiddenTimes = SortUintRangesAndMergeAdjacentAndIntersecting(permission.PermanentlyForbiddenTimes)
}
}
return nil
}
func ValidateUserIncomingApprovalPermissions(permissions []*UserIncomingApprovalPermission, canChangeValues bool) error {
for _, permission := range permissions {
if permission == nil {
return ErrPermissionsValueIsNil
}
err := ValidateRangesAreValid(permission.BadgeIds, false, false)
if err != nil {
return err
}
err = ValidateRangesAreValid(permission.TransferTimes, false, false)
if err != nil {
return err
}
err = ValidateRangesAreValid(permission.OwnershipTimes, false, false)
if err != nil {
return err
}
err = ValidatePermanentlyPermittedTimes(permission.PermanentlyPermittedTimes, permission.PermanentlyForbiddenTimes)
if err != nil {
return err
}
if canChangeValues {
permission.OwnershipTimes = SortUintRangesAndMergeAdjacentAndIntersecting(permission.OwnershipTimes)
permission.TransferTimes = SortUintRangesAndMergeAdjacentAndIntersecting(permission.TransferTimes)
permission.BadgeIds = SortUintRangesAndMergeAdjacentAndIntersecting(permission.BadgeIds)
permission.PermanentlyPermittedTimes = SortUintRangesAndMergeAdjacentAndIntersecting(permission.PermanentlyPermittedTimes)
permission.PermanentlyForbiddenTimes = SortUintRangesAndMergeAdjacentAndIntersecting(permission.PermanentlyForbiddenTimes)
}
}
return nil
}
func ValidateTimedUpdateWithBadgeIdsPermission(permissions []*TimedUpdateWithBadgeIdsPermission, canChangeValues bool) error {
for _, permission := range permissions {
if permission == nil {
return ErrPermissionsValueIsNil
}
err := ValidateRangesAreValid(permission.BadgeIds, false, false)
if err != nil {
return err
}
err = ValidateRangesAreValid(permission.TimelineTimes, false, false)
if err != nil {
return err
}
err = ValidatePermanentlyPermittedTimes(permission.PermanentlyPermittedTimes, permission.PermanentlyForbiddenTimes)
if err != nil {
return err
}
if canChangeValues {
permission.TimelineTimes = SortUintRangesAndMergeAdjacentAndIntersecting(permission.TimelineTimes)
permission.BadgeIds = SortUintRangesAndMergeAdjacentAndIntersecting(permission.BadgeIds)
permission.PermanentlyPermittedTimes = SortUintRangesAndMergeAdjacentAndIntersecting(permission.PermanentlyPermittedTimes)
permission.PermanentlyForbiddenTimes = SortUintRangesAndMergeAdjacentAndIntersecting(permission.PermanentlyForbiddenTimes)
}
//Note we can check overlap here with other badgeIds but
//that would take away from the flexibility of the BadgeIdsOptions.
//Because if we have > 1 badgeIds[], then BadgeIdsOptions on the second
//will always overlap with the first.
}
return nil
}
func ValidateBalancesActionPermission(permissions []*BalancesActionPermission, canChangeValues bool) error {
for _, permission := range permissions {
if permission == nil {
return ErrPermissionsValueIsNil
}
err := ValidateRangesAreValid(permission.BadgeIds, false, false)
if err != nil {
return err
}
err = ValidateRangesAreValid(permission.OwnershipTimes, false, false)
if err != nil {
return err
}
err = ValidatePermanentlyPermittedTimes(permission.PermanentlyPermittedTimes, permission.PermanentlyForbiddenTimes)
if err != nil {
return err
}
if canChangeValues {
permission.OwnershipTimes = SortUintRangesAndMergeAdjacentAndIntersecting(permission.OwnershipTimes)
permission.BadgeIds = SortUintRangesAndMergeAdjacentAndIntersecting(permission.BadgeIds)
permission.PermanentlyPermittedTimes = SortUintRangesAndMergeAdjacentAndIntersecting(permission.PermanentlyPermittedTimes)
permission.PermanentlyForbiddenTimes = SortUintRangesAndMergeAdjacentAndIntersecting(permission.PermanentlyForbiddenTimes)
}
}
return nil
}
func ValidateTimedUpdatePermission(permissions []*TimedUpdatePermission, canChangeValues bool) error {
for _, permission := range permissions {
if permission == nil {
return ErrPermissionsValueIsNil
}
err := ValidateRangesAreValid(permission.TimelineTimes, false, false)
if err != nil {
return err
}
err = ValidatePermanentlyPermittedTimes(permission.PermanentlyPermittedTimes, permission.PermanentlyForbiddenTimes)
if err != nil {
return err
}
if canChangeValues {
permission.TimelineTimes = SortUintRangesAndMergeAdjacentAndIntersecting(permission.TimelineTimes)
permission.PermanentlyPermittedTimes = SortUintRangesAndMergeAdjacentAndIntersecting(permission.PermanentlyPermittedTimes)
permission.PermanentlyForbiddenTimes = SortUintRangesAndMergeAdjacentAndIntersecting(permission.PermanentlyForbiddenTimes)
}
}
return nil
}
func ValidateActionPermission(permissions []*ActionPermission, canChangeValues bool) error {
if len(permissions) > 1 {
return sdkerrors.Wrap(ErrInvalidCombinations, "only one action permission allowed")
}
for _, permission := range permissions {
err := ValidatePermanentlyPermittedTimes(permission.PermanentlyPermittedTimes, permission.PermanentlyForbiddenTimes)
if err != nil {
return err
}
if canChangeValues {
permission.PermanentlyPermittedTimes = SortUintRangesAndMergeAdjacentAndIntersecting(permission.PermanentlyPermittedTimes)
permission.PermanentlyForbiddenTimes = SortUintRangesAndMergeAdjacentAndIntersecting(permission.PermanentlyForbiddenTimes)
}
}
return nil
}
func ValidateUserPermissions(permissions *UserPermissions, canChangeValues bool) error {
if permissions.CanUpdateIncomingApprovals != nil {
if err := ValidateUserIncomingApprovalPermissions(permissions.CanUpdateIncomingApprovals, canChangeValues); err != nil {
return err
}
}
if permissions.CanUpdateOutgoingApprovals != nil {
if err := ValidateUserOutgoingApprovalPermissions(permissions.CanUpdateOutgoingApprovals, canChangeValues); err != nil {
return err
}
}
return nil
}
// Validate permissions are validly formed. Disallows leading zeroes.
func ValidatePermissions(permissions *CollectionPermissions, canChangeValues bool) error {
if permissions == nil {
return ErrPermissionsIsNil
}
if err := ValidateTimedUpdatePermission(permissions.CanUpdateCustomData, canChangeValues); err != nil {
return err
}
if err := ValidateTimedUpdatePermission(permissions.CanUpdateStandards, canChangeValues); err != nil {
return err
}
if err := ValidateTimedUpdatePermission(permissions.CanUpdateManager, canChangeValues); err != nil {
return err
}
if err := ValidateTimedUpdateWithBadgeIdsPermission(permissions.CanUpdateBadgeMetadata, canChangeValues); err != nil {
return err
}
if err := ValidateTimedUpdatePermission(permissions.CanUpdateCollectionMetadata, canChangeValues); err != nil {
return err
}
if err := ValidateBalancesActionPermission(permissions.CanCreateMoreBadges, canChangeValues); err != nil {
return err
}
if err := ValidateCollectionApprovalPermissions(permissions.CanUpdateCollectionApprovals, canChangeValues); err != nil {
return err
}
if err := ValidateActionPermission(permissions.CanDeleteCollection, canChangeValues); err != nil {
return err
}
if err := ValidateTimedUpdatePermission(permissions.CanUpdateOffChainBalancesMetadata, canChangeValues); err != nil {
return err
}
if err := ValidateTimedUpdatePermission(permissions.CanArchiveCollection, canChangeValues); err != nil {
return err
}
return nil
}