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Introduce quad tree object comparison 🌳 #17

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bitbrain opened this issue Sep 21, 2016 · 0 comments
Closed

Introduce quad tree object comparison 🌳 #17

bitbrain opened this issue Sep 21, 2016 · 0 comments

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@bitbrain
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Right now objects are compared for collision detection and behavior via the bruteforce strategy. An implementation of a quad tree leads to better performance since we should not check collision for objects which are too far away.

@bitbrain bitbrain added this to the Version 1.0.0 (Initial Release) milestone Sep 21, 2016
@bitbrain bitbrain modified the milestone: Version 1.0.0 (Initial Release) May 26, 2017
@bitbrain bitbrain modified the milestones: Version 1.0.0 (Initial Release), 0.7.0 - Core Refactoring Mar 11, 2019
@bitbrain bitbrain changed the title Introduce quad tree object comparison Introduce quad tree object comparison 🌳 Mar 11, 2019
Core automation moved this from Icebox to Deployed Apr 13, 2020
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