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Layered Particle Management and Rendering #18

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bitbrain opened this issue Sep 21, 2016 · 1 comment
Closed

Layered Particle Management and Rendering #18

bitbrain opened this issue Sep 21, 2016 · 1 comment

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@bitbrain
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Implement a particle system with the following requirements:

  • particles can be attached to game objects and share the same z-index
  • particles get removed when their respective object gets removed
  • detached particles which leave the world bounds will get removed
@bitbrain bitbrain added this to the Version 1.0.0 (Initial Release) milestone Sep 21, 2016
@bitbrain
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Blocked by #19

@bitbrain bitbrain removed this from the Version 1.0.0 (Initial Release) milestone Nov 24, 2016
@bitbrain bitbrain moved this from In Progress to Deployed in Core Feb 12, 2017
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