Unfinished UI / UI Ideas. #36
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Well hi there.
Here's a bunch of UI stuff I made, some unused, some trashed, some work in progress.
Feel free to share any (new) ideas and thoughts on the following UI ideas.
New purposes for old ideas and/or UI are also more than welcome.
Here they are with some minor explanations:
— Any kind of distortion
— the Blob. : Might actually be finished this way, but room for change.
— Tornado : Would be for a synth, where the different circles can change in 'floating' height (so in first, all circles would align).
— Kind of a glitchy synth, where you make points on various lines move around, so shapes emerge and go.
— Tremolo of some kind; a bit too clear. As in, too self explanatory and not vague enough.
— Was initially for detuning, but thats a system setting and not an effect, so this screen is unnecessary. Could be cool for something else though. Based on DaVinci's work.
— Magnetic field synth. : you move around the coloured dots, making the arrows react to the 'magnetic field' of those. In some positions you can make the arrows go wild and create total chaos.
— Sacred Geometry synth : like the OP-1 equivelant with the dots and connected lines.
— Initially for reverb or ambient room stuff, could be recycled for something
— Swimming Pool. Was gonna be for reverb.
— Compressor. Dont really like this one, bit like the tremolo. Needs revising.
— Drum Mic'er. This was gonna let you move the microphones around to shape the drum sounds.
— Was gonna be for reverb. Quite like this one, could maybe be recycled for something. Rope was gonna have physics of some kind.
— Was gonna be for delay. Found other UI for this purpose.
— Some kind of level meter UI.
— EQ concept. Very weak, still pretty fun though.
— Nuke synth.
— possible Tremolo/phaser UI.
— Reverb.
— Delay.
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