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video_3d_enum.go
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video_3d_enum.go
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// Code generated by go-enum DO NOT EDIT.
// Version:
// Revision:
// Build Date:
// Built By:
package model
import (
"database/sql/driver"
"encoding/json"
"errors"
"fmt"
"io"
"strings"
)
const (
Video3dV3D Video3d = "V3D"
Video3dV3DSBS Video3d = "V3DSBS"
Video3dV3DOU Video3d = "V3DOU"
)
var ErrInvalidVideo3d = fmt.Errorf("not a valid Video3d, try [%s]", strings.Join(_Video3dNames, ", "))
var _Video3dNames = []string{
string(Video3dV3D),
string(Video3dV3DSBS),
string(Video3dV3DOU),
}
// Video3dNames returns a list of possible string values of Video3d.
func Video3dNames() []string {
tmp := make([]string, len(_Video3dNames))
copy(tmp, _Video3dNames)
return tmp
}
// Video3dValues returns a list of the values for Video3d
func Video3dValues() []Video3d {
return []Video3d{
Video3dV3D,
Video3dV3DSBS,
Video3dV3DOU,
}
}
// String implements the Stringer interface.
func (x Video3d) String() string {
return string(x)
}
// IsValid provides a quick way to determine if the typed value is
// part of the allowed enumerated values
func (x Video3d) IsValid() bool {
_, err := ParseVideo3d(string(x))
return err == nil
}
var _Video3dValue = map[string]Video3d{
"V3D": Video3dV3D,
"v3d": Video3dV3D,
"V3DSBS": Video3dV3DSBS,
"v3dsbs": Video3dV3DSBS,
"V3DOU": Video3dV3DOU,
"v3dou": Video3dV3DOU,
}
// ParseVideo3d attempts to convert a string to a Video3d.
func ParseVideo3d(name string) (Video3d, error) {
if x, ok := _Video3dValue[name]; ok {
return x, nil
}
// Case insensitive parse, do a separate lookup to prevent unnecessary cost of lowercasing a string if we don't need to.
if x, ok := _Video3dValue[strings.ToLower(name)]; ok {
return x, nil
}
return Video3d(""), fmt.Errorf("%s is %w", name, ErrInvalidVideo3d)
}
// MarshalText implements the text marshaller method.
func (x Video3d) MarshalText() ([]byte, error) {
return []byte(string(x)), nil
}
// UnmarshalText implements the text unmarshaller method.
func (x *Video3d) UnmarshalText(text []byte) error {
tmp, err := ParseVideo3d(string(text))
if err != nil {
return err
}
*x = tmp
return nil
}
var errVideo3dNilPtr = errors.New("value pointer is nil") // one per type for package clashes
// Scan implements the Scanner interface.
func (x *Video3d) Scan(value interface{}) (err error) {
if value == nil {
*x = Video3d("")
return
}
// A wider range of scannable types.
// driver.Value values at the top of the list for expediency
switch v := value.(type) {
case string:
*x, err = ParseVideo3d(v)
case []byte:
*x, err = ParseVideo3d(string(v))
case Video3d:
*x = v
case *Video3d:
if v == nil {
return errVideo3dNilPtr
}
*x = *v
case *string:
if v == nil {
return errVideo3dNilPtr
}
*x, err = ParseVideo3d(*v)
default:
return errors.New("invalid type for Video3d")
}
return
}
// Value implements the driver Valuer interface.
func (x Video3d) Value() (driver.Value, error) {
return x.String(), nil
}
type NullVideo3d struct {
Video3d Video3d
Valid bool
Set bool
}
func NewNullVideo3d(val interface{}) (x NullVideo3d) {
err := x.Scan(val) // yes, we ignore this error, it will just be an invalid value.
_ = err // make any errcheck linters happy
return
}
// Scan implements the Scanner interface.
func (x *NullVideo3d) Scan(value interface{}) (err error) {
if value == nil {
x.Video3d, x.Valid = Video3d(""), false
return
}
err = x.Video3d.Scan(value)
x.Valid = (err == nil)
return
}
// Value implements the driver Valuer interface.
func (x NullVideo3d) Value() (driver.Value, error) {
if !x.Valid {
return nil, nil
}
return x.Video3d.String(), nil
}
// MarshalJSON correctly serializes a NullVideo3d to JSON.
func (n NullVideo3d) MarshalJSON() ([]byte, error) {
const nullStr = "null"
if n.Valid {
return json.Marshal(n.Video3d)
}
return []byte(nullStr), nil
}
// UnmarshalJSON correctly deserializes a NullVideo3d from JSON.
func (n *NullVideo3d) UnmarshalJSON(b []byte) error {
n.Set = true
var x interface{}
err := json.Unmarshal(b, &x)
if err != nil {
return err
}
err = n.Scan(x)
return err
}
// MarshalGQL correctly serializes a NullVideo3d to GraphQL.
func (n NullVideo3d) MarshalGQL(w io.Writer) {
bytes, err := json.Marshal(n)
if err == nil {
_, _ = w.Write(bytes)
}
}
// UnmarshalGQL correctly deserializes a NullVideo3d from GraphQL.
func (n *NullVideo3d) UnmarshalGQL(v any) error {
if v == nil {
return nil
}
str, ok := v.(string)
if !ok {
return errors.New("value is not a string")
}
return n.UnmarshalJSON([]byte(str))
}