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tmxrasterizer: Use smooth pixmap transform by default
This is to increase the default quality of the rendered map, especially when rendering thumbnails. It can be turned off separately from anti- aliasing using the new --no-smoothing parameter. Anti-aliasing remains off by default since it is usually not what you want. It applies anti-aliasing to edges of primitives, including tiles. This creates visible seems at tile boundaries when the tiles are not pixel-aligned.
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