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Tiled image object (fix issue 177) #235

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Tiled image object (fix issue 177) #235

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ghost
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@ghost ghost commented Jul 4, 2012

Add the possibility to associate an image to object (fix issue #177).

@bjorn
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bjorn commented Aug 25, 2012

Rejecting this patch. I decided to close #177 since I prefer the alternative of allowing individual images as part of tilesets.

@bjorn bjorn closed this Aug 25, 2012
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ghost commented Aug 25, 2012

On 25/08/2012 12:53, Thorbjørn Lindeijer wrote:

Rejecting this patch. I decided to close #177
#177 since I prefer the
alternative of allowing individual images as part of tilesets.


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#235 (comment).

Is the feature "supporting individual images as part of tilesets, which
can then naturally be used as tile objects" already implemented?

@bjorn
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bjorn commented Aug 25, 2012

No, but pull request #261 comes a long way.

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ghost commented Aug 25, 2012

On 25/08/2012 14:50, Thorbjørn Lindeijer wrote:

No, but pull request #261 #261
comes a long way.


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#235 (comment).

What do think about merging the two approach? => Add the possibility to
use a tile as a texture for ellipse/polygon/rectangular objects?

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bjorn commented Sep 11, 2012

@devnewton How would you suggest the texture to be drawn on a polygon or ellipse? Are you sure there's a way to do this that is generally useful?

I would like to eventually allow the tile objects to be scaled in either direction, making it a textured rectangle.

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ghost commented Sep 12, 2012

On 11/09/2012 17:10, Thorbjørn Lindeijer wrote:

@devnewton https://github.com/devnewton How would you suggest the
texture to be drawn on a polygon or ellipse? Are you sure there's a
way to do this that is generally useful?

I would like to eventually allow the tile objects to be scaled in
either direction, making it a textured rectangle.


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#235 (comment).

I think there should be:

  • a default generated texture mapping where the texture take the full
    shape size like I did in my "image object" patch.
  • for polygons and rectangles, an option panel to setup a custom texture
    mapping with a list of UV coordinates for each vertex.

I'd also like to add some triangulation code for polygon.

There is no really usable portable free software to easily edit free
form 2d levels. I hope Tiled can have this!

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