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Simplify fill shaders;
Build #283: Commit 8f654ed pushed by bjornbytes
April 27, 2023 05:19 6m 33s dev
dev
April 27, 2023 05:19 6m 33s
Make default compute shaders regular default shaders;
Build #282: Commit ad20289 pushed by bjornbytes
April 27, 2023 04:37 8m 53s dev
dev
April 27, 2023 04:37 8m 53s
test;
Build #281: Commit ea65590 pushed by bjornbytes
April 27, 2023 02:31 9m 48s test-osx-deployment-target
April 27, 2023 02:31 9m 48s
test;
Build #280: Commit 642a57c pushed by bjornbytes
April 27, 2023 02:20 8m 14s test-osx-deployment-target
April 27, 2023 02:20 8m 14s
test;
Build #279: Commit 5bf40b9 pushed by bjornbytes
April 27, 2023 02:10 8m 22s test-osx-deployment-target
April 27, 2023 02:10 8m 22s
test;
Build #278: Commit 20686fe pushed by bjornbytes
April 27, 2023 01:59 9m 31s test-osx-deployment-target
April 27, 2023 01:59 9m 31s
test;
Build #277: Commit 77a8b1d pushed by bjornbytes
April 27, 2023 01:32 7m 13s test-osx-deployment-target
April 27, 2023 01:32 7m 13s
test;
Build #276: Commit fd7a4b6 pushed by bjornbytes
April 27, 2023 01:15 8m 21s test-osx-deployment-target
April 27, 2023 01:15 8m 21s
test;
Build #275: Commit 4b7c03a pushed by bjornbytes
April 27, 2023 00:43 7m 52s test-osx-deployment-target
April 27, 2023 00:43 7m 52s
test;
Build #274: Commit f5a277d pushed by bjornbytes
April 27, 2023 00:41 5m 25s test-osx-deployment-target
April 27, 2023 00:41 5m 25s
Fix accidental vec3->vec4 change;
Build #273: Commit f174755 pushed by bjornbytes
April 27, 2023 00:31 9m 27s master
April 27, 2023 00:31 9m 27s
Fix Pass:plane z scale / normal matrix;
Build #272: Commit 4b8ada2 pushed by bjornbytes
April 27, 2023 00:29 8m 26s master
April 27, 2023 00:29 8m 26s
Fix more prototypes;
Build #271: Commit cb44549 pushed by bjornbytes
April 26, 2023 04:45 8m 2s dev
dev
April 26, 2023 04:45 8m 2s
Fix prototypes;
Build #270: Commit ad4978f pushed by bjornbytes
April 26, 2023 04:37 7m 49s dev
dev
April 26, 2023 04:37 7m 49s
Try 10.14;
Build #269: Commit 4951e83 pushed by bjornbytes
April 25, 2023 04:26 6m 48s test-osx-deployment-target
April 25, 2023 04:26 6m 48s
Try 10.9 instead of 10.6;
Build #268: Commit 57b8dd7 pushed by bjornbytes
April 25, 2023 04:16 7m 5s test-osx-deployment-target
April 25, 2023 04:16 7m 5s
Add shader debug info when t.graphics.debug is set;
Build #266: Commit 6a030ef pushed by bjornbytes
April 20, 2023 03:50 7m 34s dev
dev
April 20, 2023 03:50 7m 34s
Make builtin layouts constant instead of variable;
Build #265: Commit 56851fd pushed by bjornbytes
April 15, 2023 04:28 7m 56s dev
dev
April 15, 2023 04:28 7m 56s
Cleanup;
Build #264: Commit 70e5a69 pushed by bjornbytes
April 15, 2023 04:26 6m 39s dev
dev
April 15, 2023 04:26 6m 39s
Make shader input/output locations optional;
Build #263: Commit 4bfab06 pushed by bjornbytes
April 15, 2023 04:22 9m 11s dev
dev
April 15, 2023 04:22 9m 11s
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