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Releases: bkader/Skada-WoTLK

v1.8.81

19 Jan 15:19
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v1.8.80

19 Jan 15:19
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v1.8.79

19 Jan 15:19
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v1.8.78

18 Jun 04:56
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  • Optimized displays systems.
  • Deaths: track soulstone, added Alternative Display and more.
  • Resurrects: track soulstone too.
  • Previously, modules' names were localized upon creation, this made stored names in DB localized, causing profile export and import among different clients a bit painful because of their different names in different locales. With the following modifications, no matter what clients players are using, when importing a profile windows should see assigned to them the proper mode.
  • Split segments menu (main menu only) and more readable segments names on menus.
  • Removed LibWindow-1.1, this will case you to loose windows locations only after you update, once repositioned, this stops happening.
  • Added Glancing amount tooltip just like Critical and Normal hits.
  • Fixed constant boss detection and made per target to reduce constant and useless checks ... once is enough!
  • Fixes several typos and errors, changes events handling, reorganized things in a way to reduce functions calls ... it was reduced by a lot!!

You can find more here

v1.8.77

12 May 14:06
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  • Added Skada colors customization to Tweaks: classes, custom classes, death logs colors, arena colors (some require their modules to be enabled in order to be customized).

  • Added "Show Total" per window, so you will see 2 of them: in window bars settings and in addon general options, but also in Skada menu.

  • Added control to what is recorded to the total segment to Tweaks.

  • Allow DBM to fix the segment name if it was previously and for any reason not set or set to "Unknown".

  • Bars library fully (almost) rewrote and all reason behind the increasing useless garbage the addon was creating were removed and the difference should be noticeable/noticed during combat (if you paid attention to such things). The number of bars, or bars pool, is determined by windows heights, so the "Max Bars" option is gone, bye!

  • Changed the way default Smart Stop works. It relies on creature's ID instead of name (just in case).

  • Deaths/Deathlogs were simply made better.

  • Moved some options and deleted others, but only that were judged unnecessary/useless. If you notice them and miss them, let me know.

  • Unlike before, segment phases can now be individually paused/resumed.

  • Fixed Themes renaming windows when applied.

  • Fixed Nicknames module and its behavior. Your nickname is shown if you ignore others'.

  • Fixed Comparison mode stuck on the selected player, CTRL+LMB to set to your character.

  • Fixed windows Child Mode setting that wasn't working properly.

  • Lots of other fixes, corrections and small additions here and there, too many to list them all.

Note

If you are using ElvUI with AddOnSkins, please add the following lines to skada skin file:

if win.db.enabletitle then
	skada.button:SetBackdrop(nil)
	-- the following 3 lines
	if skada.button.bg then
		skada.button.bg:SetTexture(nil)
	end
	-- the rest of code
end

v1.8.76

14 Apr 14:45
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  • First Hit: added multiple boss-to-target support.
  • Fixed Spark Effect (again).
  • Fixed Click Through option.
  • Added an option to disable resize and lock/unlock buttons.
  • Themes: module deleted and included in Bar display module.
  • Scroll: module deleted and included in Bar display module.
  • Better mouse wheel scroll by moving scrolling to windows instead of their bars.

+ few tiny typo fixes and more.

v1.8.75

05 Apr 01:02
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  • Fixed GetActor function misbehavior causing tooltips/bars to be sometimes empty because of wrongly got data.
  • Fixed bars Spark effect sometimes not showing.
  • Fixed bars constantly changing colors (visually unnoticeable) to only changing colors if required.
  • Fixed some code typos, mainly in options that caused some settings require ui reload to take effect.
  • Fixed the problem of Skada stopping on certain encounters (i.e: GS and VDW).
  • Fixed windows Auto Hide feature sometimes not working properly.
  • Added a new option to Threat module allowing the window to be hidden on zero bars.
  • Added windows lock/unlock button to quickly toggle windows lock state without the need of using options or menues.
  • Code optimizations, cleaning and reduced the number of created tables and closures as much as possible.

v1.8.74

27 Mar 20:08
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  • Fixed "First Hit" problem not triggering sometimes.
  • Fixed Ascension module being available for Ascension CoA (it shouldn't be).
  • Fixed Report button not working when the player has nothing but kept segments.
  • Fixed Reset button being disabled when the player has nothing but kept segments.
  • Fixed Threat module grey bars when Mirror Images or Fade are used, and reused predefined game colors instead of creating tables (aggro bar color and negative threat color).
  • Fixed Unknown chat type error.
  • Fixed data attribution problem when a pet and a player have the same name.
  • Fixed the Total bar not showing when on the Total segment.
  • Fixed the issue where some bars aren't shown unless the player increases the number of max bars.
  • Fixed the issue with last kept segment being deleted by Reset instead of being skipped.
  • Fixed window buttons texture issue when the player resizes Wow window.
  • Modules now have per ability or per target stats (DPS, DTPS, APS and HPS) that can be customized in the Columns options panel. These stats as well as percentages can be toggled on main mode or submodes.
  • Added a new file Tables.lua in which players can add spells to ignored and some other tweaks. A single file to edit is always better than multiple ones.
  • Code optimization and cleaning (removed About panel, unused locales, dropped revision number ...).

v1.8.73.362

09 Mar 02:55
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Core

  • Simplified spellschools table and added an extra school because of Soul Reaper.
  • Fixed mobname not properly set, causing some segments to not be saved if players don't attack at all.
  • Fixed Total bars abnormally showing when solo.

Absorbs

  • Removed usesless and repetitive shields tables keys.
  • Reuse shields table as much as possible.
  • Prevent double preshields check caused by invalid or insufficient segments (less than min length).

Deaths

  • Deathlogs are no longer shown for the current segment while in combat.
  • Fixed deathlog not being properly deleted for players that didn't die.

Potions

  • Prepotions table and group iteration are no more if the option is disabled.

v1.8.73.361

02 Mar 23:41
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  • Fixed Nickname module issue of using the character's name if cleared and removed backwards compatibility.

  • Fixed report function reporting an extra line and added a Shift+Click to Quick Report.

  • Fixed several typos and some modules calculations.

  • Fixed windows borders requiring ui reload to be applied.

  • Corrected "Smart" tooltip position (again).

  • Corrected some modules tooltips showing wrong, irrelevant or useless data.

  • Reworked API to have to have common functions for both players and enemies.

  • Ctrl+Mousewheel scrolls up/down the amount of displayed bars (acts like next or previous pages).

  • Shift+Mousewheel scrolls all the way up or down.

  • Deaths modules now records absorbed damage and resurrections are added to the last death log.

  • Removed useless modules that are rarely or even never used: Healing and Overhealing, Absorbed Damage and Damage Mitigated

  • Simplified Auras modules that use to tick with Skada's 1sec combat ticker to increment individual auras uptimes (and their targets) for each player. They now rely on auras application and removal timestamp which noticeably reduces calculations stress.

  • Stopped using LibUIDropDownMenu library and switched to using default game's functions (provided TaintLess.xml just in case).

  • Tooltips now reuse tables to display data instead of creating new tables every time the player hovers bars, which resulted in creating useless tables.

  • Total bars are only shown for group segments (arena, battlegrounds, dungeons, raids) or segments recorded while being in a group.

Comparison:

  • Inverted windows/tooltips title to match what's displayed on bars.
  • Instead of showing only common spells and targets, it now display all, spells that weren't cast and targets that weren't hit.