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Thank you for doing this job.
I have a problem with the running of the project on Google pixel 2 Android 10, with Unity 2019.2.5 . I have used the development branch. Here is the error that I am getting from logcat.
AndroidJavaException: java.lang.IllegalArgumentException: Internal error: Failed to run on the given Interpreter: OpenCL library not loaded - dlopen failed: library "libOpenCL-pixel.so" not found Falling back to OpenGL TfLiteGpuDelegate Invoke: Write to buffer failed. Source data is larger than buffer.
Project is working properly on Google pixel 3 android 10 without changes.
Thanks in advance
The text was updated successfully, but these errors were encountered:
GrishTad
changed the title
Google Pixel 2 problem
"libOpenCL-pixel.so" not found
Oct 21, 2019
There is an app called OpenCL-Z on the play store. I have already seen in the web that this might be an issue for pixel2 phones as they are using renderscript instead of using opencl.
Just check through the app if it has libOpenCL.so or sth. similar
These might be already fixed in the later versions of tf lite. Currently we are using the alpha version. I will try to integrate the later versions.
Thank you for doing this job.
I have a problem with the running of the project on Google pixel 2 Android 10, with Unity 2019.2.5 . I have used the development branch. Here is the error that I am getting from logcat.
AndroidJavaException: java.lang.IllegalArgumentException: Internal error: Failed to run on the given Interpreter: OpenCL library not loaded - dlopen failed: library "libOpenCL-pixel.so" not found Falling back to OpenGL TfLiteGpuDelegate Invoke: Write to buffer failed. Source data is larger than buffer.
Project is working properly on Google pixel 3 android 10 without changes.
Thanks in advance
The text was updated successfully, but these errors were encountered: