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April through June of Open Source News
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title: "Three.js Contributions" | ||
layout: post | ||
--- | ||
{% include posts-defs.md %} | ||
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Now that the | ||
[PlayBook OS 2 update that supports WebGL](http://devblog.blackberry.com/2012/02/playbook-native-webgl-development/) | ||
has been released, we are simplifying the development of WebGL applications on the platform, | ||
and to that end, improving support for [Three.js](http://mrdoob.github.com/three.js/), | ||
a popular WebGL framework. | ||
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Recently two Three.js fixes proposed by RIM were | ||
[accepted for inclusion](https://github.com/mrdoob/three.js/pull/1602) | ||
in future iterations of the framework. See [Three.js Contributions](http://openbbnews.wordpress.com/2012/04/02/three-js-contributions/) | ||
for more details. | ||
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_Source_: [Jonathan Feldstein], via [OpenBBNews](http://openbbnews.wordpress.com/2012/04/02/three-js-contributions/), on April 2, 2012 | ||
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--- | ||
title: "Update to BlackBerry App World Vendor Agreement" | ||
layout: post | ||
--- | ||
{% include posts-defs.md %} | ||
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We have published a small revision to the AppWorld Vendor Agreement. | ||
The new document is available | ||
[here](http://supportforums.blackberry.com/t5/General-Open-Source-Topics/Update-to-BlackBerry-App-World-Vendor-Agreement-is-now-available/m-p/1652065) | ||
here; | ||
the only changes are in section 10(k). | ||
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_Source_: [Eduardo Pelegri-Llopart], via [OpenBBNews](http://openbbnews.wordpress.com/2012/04/04/appworld-agreement-update/), on April 4, 2012 | ||
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--- | ||
title: "Initial port of OpenCV" | ||
layout: post | ||
--- | ||
{% include posts-defs.md %} | ||
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Cliff has pushed out a first cut at a port of OpenCV, the Open | ||
Computer Vision Library. Our intention is to complete the port but we | ||
are pushing it out now to help other people interested in the library. | ||
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Port available in the [OpenCV](http://github.com/blackberry/OpenCV) repo. | ||
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_Source_: [Eduardo Pelegri-Llopart], via [OpenBBNews](http://openbbnews.wordpress.com/2012/04/05/opencv/), on April 5, 2012 | ||
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--- | ||
title: "JsonCpp Ported" | ||
layout: post | ||
--- | ||
{% include posts-defs.md %} | ||
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New repository available in our [GitHub organization](http://github.com/blackberry): a port of | ||
JsonCpp, the C++ [JSON](http://json.org/) parser - | ||
[website](http://sourceforge.net/projects/jsoncpp/), | ||
[documentation](http://jsoncpp.sourceforge.net/). | ||
The repo is at | ||
[JsonCpp](https://github.com/blackberry/JsonCpp), | ||
courtesy of | ||
[John Hodgson](https://github.com/johodgson). | ||
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That makes [48 public repositories](https://github.com/blackberry) at GitHub. And counting... | ||
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_Source_: [Eduardo Pelegri-Llopart], via [OpenBBNews](http://openbbnews.wordpress.com/2012/04/17/jsoncpp/), on April 17, 2012 | ||
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--- | ||
title: "Contributing to Webkit.org" | ||
layout: post | ||
--- | ||
{% include posts-defs.md %} | ||
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We have been making very good progress in contributing directly upstream | ||
to [Webkit.org](http://webkit.org). | ||
You can check the list of changes via our | ||
[changeLog](http://trac.webkit.org/browser/trunk/Source/WebKit/blackberry/ChangeLog), | ||
or via the | ||
[Surfin’ Safari](http://www.webkit.org/blog) | ||
blog – recent mentions of our contributions there include | ||
[Remote Debugging](http://www.webkit.org/blog/1875/announcing-remote-debugging-protocol-v1-0/), | ||
[Page Visibility and Web Timing](http://www.webkit.org/blog/1861/last-week-in-webkit-battery-status-api-and-form-updates/) APIs, and | ||
[more](http://www.webkit.org/blog/1841/last-week-in-webkit-viewport-relative-css-units-and-javascript-speech/). | ||
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_Source_: [Eduardo Pelegri-Llopart], via [OpenBBNews](http://openbbnews.wordpress.com/2012/04/17/webkit-contributions/), on April 17, 2012 | ||
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--- | ||
title: "Official Wikipedia App" | ||
layout: post | ||
--- | ||
{% include posts-defs.md %} | ||
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The HTML5/PhoneGap-based [mentioned in January](http://openbbnews.wordpress.com/2012/01/25/wikipediamobile-on-playbook/) | ||
is now available for the | ||
PlayBook. This is the official client to Wikipedia from the | ||
[Wikimedia foundation](http://wikimediafoundation.org/). | ||
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Go [visit AppWorld](http://appworld.blackberry.com/webstore/content/105171/?lang=en) | ||
and download it. | ||
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_Source_: [Eduardo Pelegri-Llopart], via [OpenBBNews](http://openbbnews.wordpress.com/2012/04/18/wikipedia-app-available/), on April 18, 2012 | ||
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--- | ||
title: "More WebWorks Repositories" | ||
layout: post | ||
--- | ||
{% include posts-defs.md %} | ||
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The WebWorks team recently promoted two of their repositories from | ||
[BlackBerry-WebWorks](https://github.com/blackberry-webworks/) | ||
to the top-level | ||
[BlackBerry](http://github.com/BlackBerry) organization. | ||
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The | ||
[BB10-WebWorks-Packager](http://github.com/blackberry/BB10-Webworks-Packager) | ||
bundles the content of a WebWorks | ||
Application with the | ||
[BB10-WebWorks-Framework](http://github.com/blackberry/BB10-WebWorks-Framework) | ||
to create a BAR that will | ||
run on the BB10 Device (or simulator). | ||
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_Source_: [Eduardo Pelegri-Llopart], via [OpenBBNews](http://openbbnews.wordpress.com/2012/04/19/more-webworks/), on April 19, 2012 | ||
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--- | ||
title: "Gameplay 1.2" | ||
layout: post | ||
--- | ||
{% include posts-defs.md %} | ||
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[GamePlay 1.2](http://gameplay3d.org/) | ||
is now available. This release brings many improvements to our Open Source, Cross-Platform, 3D native C++ game framework/engine, including support for: | ||
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BlackBerry Tablet OS 2.0; and BlackBerry 10 ready!, Apple iOS 5.1 for iPhone 4 and iPad, Android 2.3+, | ||
Windows 7, and Mac OS X | ||
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The development site is at [GitHub](http://github.com/BlackBerry/GamePlay). | ||
Bookmark [GamePlay3D.org](http://gameplay3d.org/) for a future user-focused site. | ||
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_Source_: [Sean Paul Taylor], via [DevBlog](http://devblog.blackberry.com/2012/04/introducing-gameplay-v1-2-for-3d-indie-game-developers/), on April 21, 2012 | ||
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--- | ||
title: "OpenFrameworks for QNX" | ||
layout: post | ||
--- | ||
{% include posts-defs.md %} | ||
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[@LaurenceMuller](http://twitter.com/LaurenceMuller) | ||
has been working on a port of OpenFrameworks for PlayBook to port [NodeBeat](http://nodebeat.com/). | ||
The port is now solid and NodeBeat is available at | ||
[AppWorld](http://appworld.blackberry.com/webstore/content/106167/?lang=en) | ||
– and Laurence says he | ||
[already has it running on BB10](http://twitter.com/#!/LaurenceMuller/statuses/198801030207643648). | ||
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The port is a good example of the collaboration across open source communities; check out: | ||
Thread at BlackBerry | ||
[Support Forum](http://supportforums.blackberry.com/t5/Native-Development/Porting-openFrameworks-need-help-with-the-audio-QSA-part/td-p/1641151), | ||
Thread at | ||
[OpenFrameworks Forum](http://forum.openframeworks.cc/index.php/topic,9189.0.html), | ||
Thread at | ||
[Poco Project Forum](http://pocoproject.org/forum/viewtopic.php?f=12&t=5318). | ||
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The latest summary of the port is at | ||
[MultiGesture/ofxQNX](http://www.multigesture.net/projects/ofxqnx/). | ||
The code itself is at GitHub in the | ||
[developPlayBook branch](https://github.com/falcon4ever/openFrameworks/tree/developPlayBook) | ||
of the | ||
[falcon4ever/OpenFramework](http://github.com/falcon4ever/openFramework) | ||
repo, and it includes | ||
[examples](https://github.com/falcon4ever/openFrameworks/tree/developPlayBook/examples/qnx). | ||
Laurence indicated that he hopes to upstream the changes at some point. | ||
_ | ||
Source_: [Laurence Muller], via [DevBlog](http://openbbnews.wordpress.com/2012/05/05/elsewhere-openframeworks/), on May 5, 2012 | ||
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--- | ||
title: "bbUI.js - First Release for BlackBerry 10" | ||
layout: post | ||
--- | ||
{% include posts-defs.md %} | ||
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Tim released the first version of | ||
[bbUI.js](http://github.com/blackberry/bbUI.js) with support for BlackBerry 10 last week – in addition to BlackBerry Smartphones and PlayBook – during | ||
[BlackBerry10 Jam](http://www.blackberryjamconference.com/). | ||
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_Source_: [Tim Neil], via [DevBlog](http://devblog.blackberry.com/2012/05/blackberry-10-bbui/), on May 6, 2012 | ||
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--- | ||
title: "ZXing and CppUnit ported to BlackBerry 10" | ||
layout: post | ||
--- | ||
{% include posts-defs.md %} | ||
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Cliff has ported [ZXing](http://github.com/blackberry/zxing) | ||
and | ||
[CppUnit](http://github.com/blackberry/CppUnit) to BlackBerry 10. | ||
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_Source_: [Cliff Hung], via [OpenBBNews](http://openbbnews.wordpress.com/2012/05/07/zxing-cppunit/), on May 7, 2012 | ||
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--- | ||
title: "Back to the Future for Ripple" | ||
layout: post | ||
--- | ||
{% include posts-defs.md %} | ||
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Ripple is developed at our [GitHub organization](http://blackberry.github.com/) | ||
and in recent releases we had been using two separate repositories: | ||
[Ripple-Framework](https://github.com/blackberry/ripple-framework) | ||
and | ||
[Ripple-UI](https://github.com/blackberry/ripple-ui). | ||
Starting with this release we are going | ||
[“back to the future”](http://en.wikipedia.org/wiki/Back_to_the_Future) | ||
and Ripple is, again, a Chrome Browser Extension, which does | ||
not require the Ripple-Framework repository. | ||
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More information at [DevBlog](http://devblog.blackberry.com/2012/05/ripple-blackberry-10/) | ||
and at | ||
[OpenBBNews](http://openbbnews.wordpress.com/2012/05/08/ripple-bb10/). | ||
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_Source_: [Ken Wallis], via [DevBlog](http://devblog.blackberry.com/2012/05/ripple-blackberry-10/), on May 8, 2012 | ||
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--- | ||
title: "WebWorks for BlackBerry 10" | ||
layout: post | ||
--- | ||
{% include posts-defs.md %} | ||
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The first release of | ||
[BlackBerry WebWorks for BlackBerry 10](http://devblog.blackberry.com/2012/05/blackberry-10-webworks-sdk) | ||
took place during BlackBerry 10 Jam at Orlando, using two new repositories. | ||
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[B10-WebWorks-Framework](http://github.com/blackberry/bb10-webworks-framework) | ||
- The BB10 WebWorks Framework is packaged | ||
within an application BAR file to run on a BB10 device (or simulator). | ||
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[BB10-WebWorks-Packager](https://github.com/blackberry/BB10-Webworks-Packager) | ||
– The BB10 WebWorks Packager bundles the App | ||
content with the BB10 WebWorks Framework to create a BAR to run on the | ||
BB10 Device (or simulator). | ||
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_Source_: [Ken Wallis][TBD], at [DevBlog](http://devblog.blackberry.com/2012/05/blackberry-10-webworks-sdk/), on May 9, 2012 |
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--- | ||
title: "Upstreaming Cocos2d-x" | ||
layout: post | ||
--- | ||
{% include posts-defs.md %} | ||
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We have "removed" the sources from our [Cocos2D-X]() | ||
repository today, leaving just a README.md file. | ||
If you want the actual sources, go to the [upstream community](http://www.cocos2d-x.org/). | ||
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Other cases of "upstreaming" include | ||
[libcurl](http://curl.haxx.se/), | ||
[webkit](http://www.webkit.org/), | ||
[Apache Cordova](http://incubator.apache.org/cordova/), | ||
[jQuery](http://jquery.com/) | ||
and | ||
[Qt](http://gitorious.org/qt). | ||
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More details in the [DevBlog](http://devblog.blackberry.com/2012/06/upstreaming-contributions-cocos2dx/) post. | ||
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_Source_: [Eduardo Pelegri-Llopart], via [DevBlog](http://devblog.blackberry.com/2012/06/upstreaming-contributions-cocos2dx/), on June 11, 2012 | ||
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--- | ||
title: "BlackBerry-Py: Python and BlackBerry 10" | ||
layout: post | ||
--- | ||
{% include posts-defs.md %} | ||
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[BlackBerry Py](../Python.html) has been making very good progress. The goal is to support the | ||
development of complete BlackBerry 10 apps, with the UI written using [QML](../QML.html) and | ||
[Cascades](../Cascades.html), | ||
and the “business logic” or back-end code written entirely in Python. Check out the [Python](../Python.html) | ||
page in the wiki | ||
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_Source_: [Peter Hansen], on June 17, 2012 |
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--- | ||
title: "Lua and Bullet Physics Updates" | ||
layout: post | ||
--- | ||
{% include posts-defs.md %} | ||
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[Lua](../Lua.html) was updated to version 5.2 on [May 15, 2012](https://github.com/blackberry/Lua/commit/ecfbcc12ff04a88927b4d1ff6ba542fcd61be59a). | ||
[Bullet Physics](../Bullet_Physics.html) was updated to version 2.8 on | ||
[May 17, 2012](https://github.com/blackberry/Bullet/commit/f3c9586c66f80a289dd26e4c33f243317e5da66f). | ||
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_Source_: RIM Gaming group, on June 22, 2012 |