Skip to content
View blawnode's full-sized avatar
🧳
... woah.
🧳
... woah.
Block or Report

Block or report blawnode

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
blawnode/README.md

Me

Blawnode

██ Hi, I’m Blawnode. I love pixels. ██

Interests

  • I’m interested a lot in game development, music/chiptune production, pixel art and animation.

    I'm also interested in writing, website development, software development and I used to play video games.

Education

  • I’m currently learning computer science B.Sc at a university.
  • I love the programming languages C#, Js/React.js and Python, and also occassionally use others, like C++ and C.

Looking for

  • I’m not looking to collaborate on anything, yet. One day, I'd like to make games in teams.

Notable current projects

  • Adrift - A small Overcooked-like 2D game. Since May 2022, I have been managing a group of 6 teammates (including myself. Now, we're 3.), to work on our personal jam game, which was made in a limited amount of time.

I am the project manager for the game, and also a Unity programmer and a pixel artist and animator. Even composed a thing or two!

The continuation has started in about the middle of July 2022, and is still ongoing, if slowly.

Adrift

Notable past/finished projects

Triple Triangle

  • Triple Triangle - I have finished a simple, yet polished, casual mobile game, made with Unity.

It's at a beta stage, ready for testing.

I am not concentrating on the project at the moment.

  • Several game jams. In each, I fulfilled a different role: Unity/Godot Programmer, pixel artist/animator, chiptune musician, or sometimes all of them.

  • A great one is Adrift - its first version, that is.

At first, it was a 5 day game jam I've managed, with only a single 6-peep team making a game together.

We tried making this 2D pixel game with Unreal Engine 5. This was funny.

  • Another noteworthy example is The Cackler - A submission to an unconventional game jam. I had a month to make a custom battle for Everhood.

While I won utterly nothing, I love the result. I made the battle alone: the art, the music (fully original) and the programming. Link and image are due.

Cackler

Where I upload my works

Itch.io - I post my games here. Mostly games made in game jams.

Twitter - I post mostly pixel art and animation, but occassionally music and game-dev posts too.

Soundcloud - I sometimes post my music here.

YouTube - I sometimes post my music here, too.

Bandcamp - I want to post my music here as well.

Software I like

For game development, I often like using Unity, but I dabble in Godot as well.

For art, I usually use Aseprite, but I sometimes draw on paper, or draw digitally in GIMP, with a tablet.

For music, I use either a piano, the DAW LMMS, or mostly the chiptune tracker, FamiTracker.

Contact

Maybe I will get back to Discord one day, hopefully.

Pinned

  1. The-Rock-Simulator The-Rock-Simulator Public

    An RPG experiment/attempt at an Epic Battle Fantasy-like (or, Final Fantasy-like) game.

    C# 2 1

  2. Mixed-Bag-s-game Mixed-Bag-s-game Public

    Hey

    C# 1 1

  3. EverhoodCackler EverhoodCackler Public

    A Custom Battle for the Everhood anniversary contest.

    C#

  4. DeLaMercedRichard/BOP DeLaMercedRichard/BOP Public

    Breathe of Pumba

    C#