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ChangeLog.md

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Change Log

v1.0.6

  • #110: Added three as an NPM dependency.
  • #119: As of THREE.js r81, a THREE.BufferAttribute instance no longer calculates its count property each time the count getter is called. Since SPE.ShaderAttribute can sometimes resize itself when necessary, a fix has been issued to keep a shader attribute's count property in sync with its array size.
  • #118: Fix for getFromPool() when pool is empty (@FracturedShader).
  • Fixed fog.

v1.0.5

  • Fixed issue with emitter pools where duration would be ignored in favour of maxAge. Duration is now taken into account.

v1.0.3

  • Make sure grunt dependencies are listed in devDependencies (pawsong).
  • Fixed bug #81: Axis of rotation ignores signs.
  • Fixed bug #82: radiusScale of position does not work because it is labelled incorrectly.

v1.0.2

  • Fixed bug #80:
    • Rotation on one emitter affects others in the same group.
    • Rotation with center !== position inverts forces.

v1.0.1

  • Fixed bugs #77 and #78.
    • #78: Using rotation on an emitter inverted its position.
    • #77: The alphaTest setting on SPE.Group wasn't being applied. No ALPHATEST check in fragment shader existed.

v1.0.0

  • A complete rewrite to enable support for THREE.js r72.
  • Options for SPE.Group and SPE.Emitter have changed format. Please see API docs for more information.
  • Now using BufferGeometry and typed arrays for attribute manipulation.
  • Removed support for onParticleSpawn option in emitters. Changing emitter values at runtime is supported instead.
  • Added emitter rotation properties.
  • Added emitter drag properties.
  • Added emitter wiggle properties.
  • Added dispose() method to SPE.Group.
  • Added remove() method to SPE.Emitter. Delegates to removeEmitter() method on SPE.Group.
  • Emitter types are now known as distributions, and are "constants". See Migration log for more.
  • maxAge property is no longer part of SPE.Group and has been moved to SPE.Emitter.
  • alive property of SPE.Emitter is now a boolean no longer controls percentage of particles emitted. activeMultiplier property of SPE.Emitter replaces this functionalty.
  • Added direction property to SPE.Emitter. Allows control over direction of the emitter (forwards, or backwards).