/
Any Game - Loaded Slip_G - gated Frequency.siprofile
236 lines (236 loc) · 12.2 KB
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Any Game - Loaded Slip_G - gated Frequency.siprofile
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{
"IncludeOutputSettingsInProfile": false,
"UnmuteEffectsAfterSimhubRestart": false,
"EffectsContainers": [
{
"EffectsContainers": [
{
"SupportWarnInfo": null,
"BrakeFilter": 10,
"Filter": {
"GammaValue": 0.99999999999999889,
"InputGain": 53.0,
"MinimumForce": 0,
"Threshold": 10,
"FilterType": "GammaFilter"
},
"MuteWhenLockEffectIsActive": false,
"ThrottleFilter": 10,
"UseBrakeFilter": false,
"UseThrottleFilter": false,
"IsMuted": false,
"ContainerId": "da2245c2-3fe8-4b0d-a3b0-4cdce22c2f2b",
"ContainerType": "WheelsSlipContainer",
"Description": "ProxyS: wheel slip for tire squeal forced freq",
"AggregationMode": "Corners",
"Gain": 0.0,
"IsEnabled": true,
"Output": {
"UsePrehemptiveMode": false,
"Frequency": 1,
"UseHighFrequency": false,
"HighFrequency": 55,
"WhiteNoise": 4,
"UseWhiteNoise": false,
"EnableDurationModulation": false,
"DurationModulationValue": 34,
"FrequencyBasedOnPreFilter": false,
"Harmonics": 0,
"HoldMode": 1,
"DelayEnabled": false,
"IsAudio": true,
"AssignToChannelGroup": false,
"ChannelGroupName": "",
"PropertyName": "proxyS",
"ExportProperty": true,
"DisableOutput": true,
"OutputType": "ToneOutput"
}
},
{
"AutocalibrationMax": 95.0,
"Filter": {
"GammaValue": 0.49999999999999961,
"InputGain": 100.0,
"MinimumForce": 0,
"Threshold": 0,
"FilterType": "GammaFilter"
},
"FrontLeftFormula": {
"JSExt": 0,
"Interpreter": 1,
"Expression": "s = $prop('ShakeITBSV3Plugin.Export.proxyS.FrontLeft');\r\n//return SG(s, $prop('GlobalAccelerationG'))\r\n//return noise(0)\r\nreturn noise(SG(s, $prop('GlobalAccelerationG')));",
"PreExpression": "const n = 3;\t\t// fraction of range for random()\r\nconst f = n / (1 + n);\r\nfunction SG(s, g) { return 100 - Math.min(100, Math.abs(.5*s/Math.max(.1,Math.abs(g)))) };\r\nfunction noise(sg) { return f * (sg + Math.random() * (1 + sg / n)) };\r\nvar s;\r\n"
},
"FrontRightFormula": {
"JSExt": 0,
"Interpreter": 1,
"Expression": "s = $prop('ShakeITBSV3Plugin.Export.proxyS.FrontRight');\r\n//return SG(s, $prop('GlobalAccelerationG'))\r\nreturn noise(SG(s, $prop('GlobalAccelerationG')));",
"PreExpression": "const n = 3;\t\t// fraction of range for random()\r\nconst f = n / (1 + n);\r\nfunction SG(s, g) { return 100 - Math.abs(.5*s/Math.max(.1,Math.abs(g))) };\r\nfunction noise(sg) { return f * (sg + Math.random() * (1 + sg / n)) };\r\nvar s;"
},
"RearLeftFormula": {
"JSExt": 0,
"Interpreter": 1,
"Expression": "s = $prop('ShakeITBSV3Plugin.Export.proxyS.RearLeft');\r\nreturn noise(SG(s, $prop('GlobalAccelerationG')));",
"PreExpression": "const n = 3;\t\t// fraction of range for random()\r\nconst f = n / (1 + n);\r\nfunction SG(s, g) { return 100 - Math.min(100, Math.abs(.5*s/Math.max(.1,Math.abs(g)))) };\r\nfunction noise(sg) { return f * (sg + Math.random() * (1 + sg / n)) };\r\nvar s;"
},
"RearRightFormula": {
"JSExt": 0,
"Interpreter": 1,
"Expression": "s = $prop('ShakeITBSV3Plugin.Export.proxyS.RearRight');\r\nreturn noise(SG(s, $prop('GlobalAccelerationG')));",
"PreExpression": "const n = 3;\t\t// fraction of range for random()\r\nconst f = n / (1 + n);\r\nfunction SG(s, g) { return 100 - Math.min(100, Math.abs(.5*s/Math.max(.1,Math.abs(g)))) };\r\nfunction noise(sg) { return f * (sg + Math.random() * (1 + sg / n)) };\r\nvar s;"
},
"ForceFrequencies": false,
"FrontLeftFrequencyFormula": {
"Expression": ""
},
"FrontRightFrequencyFormula": {
"Expression": ""
},
"RearLeftFrequencyFormula": {
"Expression": ""
},
"RearRightFrequencyFormula": {
"Expression": ""
},
"SupportWarnInfo": null,
"IsMuted": false,
"ContainerId": "bf2d5c62-174a-4276-aa8c-d38e19902568",
"ContainerType": "CustomEffectContainer",
"Description": "noisy: frequencies",
"AggregationMode": "Corners",
"Gain": 0.0,
"IsEnabled": true,
"Output": {
"UsePrehemptiveMode": false,
"Frequency": 1,
"UseHighFrequency": false,
"HighFrequency": 50,
"WhiteNoise": 10,
"UseWhiteNoise": false,
"EnableDurationModulation": true,
"DurationModulationValue": 34,
"FrequencyBasedOnPreFilter": false,
"Harmonics": 0,
"HoldMode": 1,
"DelayEnabled": false,
"IsAudio": true,
"AssignToChannelGroup": false,
"ChannelGroupName": "",
"PropertyName": "noisy",
"ExportProperty": true,
"DisableOutput": true,
"OutputType": "ToneOutput"
}
},
{
"AutocalibrationMax": 95.0,
"Filter": {
"GammaValue": 0.99999999999999933,
"InputGain": 100.0,
"MinimumForce": 0,
"Threshold": 0,
"FilterType": "GammaFilter"
},
"FrontLeftFormula": {
"JSExt": 0,
"Interpreter": 1,
"Expression": "// front left load\r\n// left load (turning right)\r\nd = (0 > (s = $prop('AccelerationSway'))) ? 4 : -4;\r\nL = 25 + AbsAcc(s) / d // 0-50% left-right distribution\r\nd = (0 < (s = $prop('AccelerationSurge'))) ? 100 : -100\r\n// if both accel are 0, then no load shift and each corner gets 25%\r\nL *= (1 + AbsAcc(s) / d); // 0-100% fore-aft distribution\r\ns = $prop('ShakeITBSV3Plugin.Export.proxyS.FrontLeft');\r\nreturn L * gate(s, $prop('GlobalAccelerationG'));",
"PreExpression": "function AbsAcc(a) { return 100 * Math.abs(.05 * a)**0.3 }\r\nfunction SG(s, g) { return Math.abs(.5 * s / Math.max(.1, Math.abs(g))) - 5 };\r\nfunction gate(s, g) { return 0.01 * Math.min(100, 35 * SG(s,g)) }\r\nvar s,d,L;"
},
"FrontRightFormula": {
"JSExt": 0,
"Interpreter": 1,
"Expression": "// front right load\r\n// right load (turning right)\r\nd = (0 < (s = $prop('AccelerationSway'))) ? 4 : -4;\r\nL = 25 + AbsAcc(s) / d // 0-50% left-right distribution\r\nd = (0 < (s = $prop('AccelerationSurge'))) ? 100 : -100\r\n// if both accel are 0, then no load shift and each corner gets 25%\r\nL *= (1 + AbsAcc(s) / d); // 0-100% fore-aft distribution\r\ns = $prop('ShakeITBSV3Plugin.Export.proxyS.FrontRight');\r\nreturn L * gate(s, $prop('GlobalAccelerationG'));",
"PreExpression": "function AbsAcc(a) { return 100 * Math.abs(.05 * a)**0.3 }\r\nfunction SG(s, g) { return Math.abs(.5 * s / Math.max(.1, Math.abs(g))) - 5 };\r\nfunction gate(s, g) { return 0.01 * Math.min(100, 35 * SG(s,g)) }\r\nvar s,d,L;"
},
"RearLeftFormula": {
"JSExt": 0,
"Interpreter": 1,
"Expression": "// rear left load\r\n// left load (turning right)\r\nd = (0 > (s = $prop('AccelerationSway'))) ? 4 : -4;\r\nL = 25 + AbsAcc(s) / d // 0-50% left-right distribution\r\n// acceleration force\r\nd = (0 > (s = $prop('AccelerationSurge'))) ? 100 : -100\r\n// if both accel are 0, then no load shift and each corner gets 25%\r\nL *= (1 + AbsAcc(s) / d); // 0-100% fore-aft distribution\r\ns = $prop('ShakeITBSV3Plugin.Export.proxyS.RearLeft');\r\nreturn L * gate(s, $prop('GlobalAccelerationG'));\r\n",
"PreExpression": "function AbsAcc(a) { return 100 * Math.abs(.05 * a)**0.3 }\r\nfunction SG(s, g) { return Math.abs(.5 * s / Math.max(.1, Math.abs(g))) - 5 };\r\nfunction gate(s, g) { return 0.01 * Math.min(100, 35 * SG(s,g)) }\r\nvar s,d,L;"
},
"RearRightFormula": {
"JSExt": 0,
"Interpreter": 1,
"Expression": "// rear right load\r\n// right load (turning right)\r\nd = (0 < (s = $prop('AccelerationSway'))) ? 4 : -4;\r\nL = 25 + AbsAcc(s) / d // 0-50% left-right distribution\r\n// acceleration\r\nd = (0 > (s = $prop('AccelerationSurge'))) ? 100 : -100\r\n// if both accel are 0, then no load shift and each corner gets 25%\r\nL *= (1 + AbsAcc(s) / d); // 0-100% fore-aft distribution\r\ns = $prop('ShakeITBSV3Plugin.Export.proxyS.RearRight');\r\nreturn L * gate(s, $prop('GlobalAccelerationG'));",
"PreExpression": "function AbsAcc(a) { return 100 * Math.abs(.05 * a)**0.3 }\r\nfunction SG(s, g) { return Math.abs(.5 * s / Math.max(.1, Math.abs(g))) - 5 };\r\nfunction gate(s, g) { return 0.01 * Math.min(100, 35 * SG(s,g)) }\r\nvar s,d,L;"
},
"ForceFrequencies": true,
"FrontLeftFrequencyFormula": {
"JSExt": 0,
"Interpreter": 1,
"Expression": "return low + f * $prop('ShakeITBSV3Plugin.Export.noisy.FrontLeft')",
"PreExpression": "const low = 25;\r\nconst high = 1000;\r\nconst f = .01 * (high - low);"
},
"FrontRightFrequencyFormula": {
"JSExt": 0,
"Interpreter": 1,
"Expression": "return low + f * $prop('ShakeITBSV3Plugin.Export.noisy.FrontRight')",
"PreExpression": "const low = 25;\r\nconst high = 1000;\r\nconst f = .01 * (high - low);"
},
"RearLeftFrequencyFormula": {
"JSExt": 0,
"Interpreter": 1,
"Expression": "return low + f * $prop('ShakeITBSV3Plugin.Export.noisy.RearLeft')",
"PreExpression": "const low = 25;\r\nconst high = 1000;\r\nconst f = .01 * (high - low);"
},
"RearRightFrequencyFormula": {
"JSExt": 0,
"Interpreter": 1,
"Expression": "return low + f * $prop('ShakeITBSV3Plugin.Export.noisy.RearRight')",
"PreExpression": "const low = 25;\r\nconst high = 1000;\r\nconst f = .01 * (high - low);"
},
"SupportWarnInfo": null,
"IsMuted": false,
"ContainerId": "b6a37174-466c-4181-877c-81f5a83e39e9",
"ContainerType": "CustomEffectContainer",
"Description": "output: loaded gated wheel slips",
"AggregationMode": "Corners",
"Gain": 100.0,
"IsEnabled": true,
"Output": {
"UsePrehemptiveMode": false,
"Frequency": 1,
"UseHighFrequency": false,
"HighFrequency": 30,
"WhiteNoise": 10,
"UseWhiteNoise": false,
"EnableDurationModulation": true,
"DurationModulationValue": 34,
"FrequencyBasedOnPreFilter": false,
"Harmonics": 0,
"HoldMode": 1,
"DelayEnabled": false,
"IsAudio": true,
"AssignToChannelGroup": false,
"ChannelGroupName": "",
"PropertyName": "LoadedSlip",
"ExportProperty": false,
"DisableOutput": false,
"OutputType": "ToneOutput"
}
}
],
"Filter": null,
"SupportWarnInfo": null,
"IsMuted": false,
"ContainerId": "583ba06f-d9a8-447a-8c0d-75a730ea80fe",
"ContainerType": "GroupContainer",
"Description": "Loaded Slip",
"AggregationMode": null,
"Gain": 100.0,
"IsEnabled": true,
"Output": null
}
],
"AutoCalibrationRatio2": 100,
"OutputMode": 1,
"GlobalGain": 50.0,
"UseProfileGain": true,
"LastLoaded": "2024-02-12T13:50:17.8493799-05:00",
"Description": "2024-01-20\r\nhttps://www.racedepartment.com/threads/simhub-shakeit-bass-shakers-custom-4-corner-tire-slip.198455/post-3406020\r\nhttps://www.racedepartment.com/attachments/newloaded4-chanwheelslipundersteer-siprofile-txt.485970/\r\nhttps://www.racedepartment.com/threads/simhub-shakeit-bass-shakers-custom-4-corner-tire-slip.198455/post-3740571",
"Name": "Loaded Slip/G - gated Frequency",
"ProfileId": "fe9e98c2-82e6-4434-80e0-46e04bf0ef83",
"GameCode": null
}