We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
it create pixaled tiles at 4 corner. I've tried both normal/karras with padding/random tile method Edit: SDE++ also doesn't work
The text was updated successfully, but these errors were encountered:
I can reproduce this for random, but not for padded. Are you using an NVIDEA card or something else?
Sorry, something went wrong.
Nvidia yes. I was sure I had tested with padded before. Now can't reproduce it, Weird. Mistake perhaps
I've reverted back the old random tiling behavior that is compatible with SDE, the new random tiling behavior can now be found under random strict
random strict
No branches or pull requests
it create pixaled tiles at 4 corner. I've tried both normal/karras with padding/random tile method
Edit: SDE++ also doesn't work
The text was updated successfully, but these errors were encountered: