Node.js bindings for librdkafka
Python library to decode StarCraft II replay protocols
StarCraft II Client - protocol definitions used to communicate with StarCraft II.
Python library to decode Heroes of the Storm replays
A sample OAuth2 Client Credentials flow application using Blizzard Battle.net APIs in Node.js.
Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes
Embedded C/C++ web server
Omniauth Strategy for Battle.net Login
StarCraft II Client - C++ library supported on Windows, Linux and Mac designed for building scripted bots and research using the SC2API.
Documentation for the World of Warcraft web APIs.
A sample OAuth2 Client Credentials flow application using Blizzard Battle.net APIs in Java.
A sample OAuth2 Client Credentials flow application using Blizzard Battle.net APIs in Ruby.
Passport Strategy for Battle.net Login
API Documentation for the D3 Web API.
Blizzard's additions/modifications to Qt5
Qt5 qtmultimedia submodule with Blizzard's changes
Qt5 qtdeclarative submodule with Blizzard's changes
Qt5 qtbase submodule with Blizzard's changes
Supporting files for building the API and running the Linux build of StarCraft II
The blizzard module for premake
LDAP Client and Server API for node.js
AutoConf tools for Premake
Fork of official clang git repository located at http://llvm.org/git/clang
API Documentation for the Sc2 Web API.
A thread-safe queue wrapper that can spill over to on-disk files for later processing.