forked from DRK-Blutspende-BaWueHe/logcom-api
/
model_notification_status.go
116 lines (94 loc) · 2.68 KB
/
model_notification_status.go
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/*
LogCom API
LogCom Swagger documentation
API version: 1.3.9
Contact: laborit@blutspende.de
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package logcomapi
import (
"encoding/json"
"fmt"
)
// NotificationStatus the model 'NotificationStatus'
type NotificationStatus string
// List of NotificationStatus
const (
NotificationError NotificationStatus = "ERROR"
NotificationNew NotificationStatus = "NEW"
NotificationSeen NotificationStatus = "SEEN"
NotificationSent NotificationStatus = "SENT"
)
// All allowed values of NotificationStatus enum
var AllowedNotificationStatusEnumValues = []NotificationStatus{
"ERROR",
"NEW",
"SEEN",
"SENT",
}
func (v *NotificationStatus) UnmarshalJSON(src []byte) error {
var value string
err := json.Unmarshal(src, &value)
if err != nil {
return err
}
enumTypeValue := NotificationStatus(value)
for _, existing := range AllowedNotificationStatusEnumValues {
if existing == enumTypeValue {
*v = enumTypeValue
return nil
}
}
return fmt.Errorf("%+v is not a valid NotificationStatus", value)
}
// NewNotificationStatusFromValue returns a pointer to a valid NotificationStatus
// for the value passed as argument, or an error if the value passed is not allowed by the enum
func NewNotificationStatusFromValue(v string) (*NotificationStatus, error) {
ev := NotificationStatus(v)
if ev.IsValid() {
return &ev, nil
} else {
return nil, fmt.Errorf("invalid value '%v' for NotificationStatus: valid values are %v", v, AllowedNotificationStatusEnumValues)
}
}
// IsValid return true if the value is valid for the enum, false otherwise
func (v NotificationStatus) IsValid() bool {
for _, existing := range AllowedNotificationStatusEnumValues {
if existing == v {
return true
}
}
return false
}
// Ptr returns reference to NotificationStatus value
func (v NotificationStatus) Ptr() *NotificationStatus {
return &v
}
type NullableNotificationStatus struct {
value *NotificationStatus
isSet bool
}
func (v NullableNotificationStatus) Get() *NotificationStatus {
return v.value
}
func (v *NullableNotificationStatus) Set(val *NotificationStatus) {
v.value = val
v.isSet = true
}
func (v NullableNotificationStatus) IsSet() bool {
return v.isSet
}
func (v *NullableNotificationStatus) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableNotificationStatus(val *NotificationStatus) *NullableNotificationStatus {
return &NullableNotificationStatus{value: val, isSet: true}
}
func (v NullableNotificationStatus) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableNotificationStatus) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}