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If you use addEdgeDetail() with a value different from 0.5f (for example 0.2f), it works fine only if setShowPointWhenEmpty(false) is set. Otherwise it keeps on drawing edge detail with 0.5f value.
After some trial and error I was able to reproduce this issue. It only occurs when executing EventType.EVENT_SHOW on the DecoView in addition to the conditions mentioned. I will try to allocate some time to resolve this issue next weekend.
If you use addEdgeDetail() with a value different from 0.5f (for example 0.2f), it works fine only if setShowPointWhenEmpty(false) is set. Otherwise it keeps on drawing edge detail with 0.5f value.
This works correctly:
This draws a edge detail of 0.5f, instead of 0.2f:
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